1) entertainment orientation in brand communication
品牌传播娱乐化
3) entertainment communication
娱乐传播
1.
The present thesis firstly interprets "the entertainment communication and then outlines the ethi-cal drawback on the entertainment communication and finally elaborates proper ethic standards of it, namely, com-munication freedom and responsibility for society to unify, the utilitarianism and humanities spirit to unify, enter-tainment function and aesthetic function to unify.
先对"娱乐传播"进行界说,接着概述娱乐传播中的伦理缺失,进而阐述娱乐传播应有的伦理准则,即传播自由与社会责任相统一、功利主义与人文精神想统一、娱乐功能与审美功能相统一。
5) brand communication
品牌传播
1.
Guangzhou Traditional Brand: Analysis of Present Situation and Suggestions for Brand Communication;
广州老字号的现状分析和品牌传播策略初探
6) brand spread
品牌传播
1.
Brief Talk about Mark Gene and Brand Spread;
浅谈符号基因与品牌传播
2.
According to the point of view of scientific management and enterprise branding,we probe into a good many feasible tentative plans when the tobacco brand spreading in the new situation.
本着科学发展和提升企业品牌的角度出发,探讨新形势下烟草品牌传播过程中的诸多可行性设想,通过对策略方式的转向选择,为当前陷入困境的品牌推广提供一些建议和启发。
3.
The paper elaborates on the study significance of the brand spread and analyzes the correlation between the sport events and enterprise brand positioning.
通过对品牌传播研究意义的阐述,分析了体育赛事与企业品牌定位之间的相关性,进一步厘清了品牌传播与体育赛事赞助之间的关系。
补充资料:品牌
品牌——
品牌是一个商品名称和商标的总称,它可以用来辨别一个卖者和卖者集团的货物或劳务,以便同竞争者的产品相区别。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条