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1)  flocking task
聚集任务
1.
Path planning of flocking task for multiple mobile robots based on game theory
基于博弈论的多移动机器人聚集任务路径规划
2)  task concentration
任务集聚
1.
To provide a theoretical reference for the development of advanced vehicle control systems and intelligent vehicles, the principal component analysis was used to determine the influence coefficient of multi-information on driving behavior decision-making, and the fuzzy integral fusion algorithm was applied to obtain the running pattern of a vehicle after the task concentration of the driver.
为向车辆控制系统和智能车辆的发展提供理论参考,用主成分分析法确定多源信息对驾驶员行为决策的影响系数,用模糊积分融合算法获得驾驶员任务集聚后车辆的运行模式,并按照认知活动链将该模糊积分融合算法与跟驰模型相结合,构建了基于认知活动链的驾驶员行为协调仿真模型。
2.
The characteristic of the multi-information stimulation,the task concentration of the driver,and the cooperative reaction behavior are not considered synthetically in the traditional microscopic traffic simulation model,especially for the car-following model which is used to portray the driving behavior.
传统的微观交通仿真模型,特别是刻画驾驶员行为的车辆跟驰模型,未能综合考虑交通环境中信息刺激的多源性和驾驶员任务集聚、协调反应的行为过程。
3)  task set
任务集
4)  foraging task
搜集任务
1.
To reduce the learning status space of complex foraging task and improve the learning speed,a double-deck hierarchical reinforcement learning with share zone is presented.
针对多机器人协作复杂搜集任务中学习空间大,学习速度慢的问题,提出了带共享区的双层强化学习算法。
5)  task set
任务集(组)
6)  multi-task sets
多任务集
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性质:见附聚

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