1) game impulse
游戏冲动
1.
In his "Letters of Aestheical Education",Siller points out:Aesthetics i rooted in the depth of human nature,it is the object of game impulse which is the combination of perceptual impulse and rational impulse resulted from interraction of human character and human nature.
席勒在《审美教育书简》中明确地提出:美根植于人性深处,美是游戏冲动的对象,游戏冲动是结合感性冲动和理性冲动的冲动,它们根源于人性的抽象结果(人格、状态及其相互作用)。
2) game impulse theory
"游戏冲动"说
3) surfing
[英]['sɜ:fɪŋ] [美]['sɝfɪŋ]
冲浪游戏
4) mobile game
移动游戏
1.
An analysis on the business ecosystem of mobile game;
移动游戏的商业生态系统分析
2.
Based on detailed analysis of game systems available,the basic models and game ability essentials were identified,and then a flexible layered mobile game platform architecture was proposed.
对移动游戏领域系统进行细致的分析,从中识别出移动游戏系统的基本模型和游戏能力要素,提出了一种分层的柔性移动游戏平台架构。
3.
This paper introduced the successful experience of the Japanese and the korean carriers in Developing mobile game, then combining the present situation and development of our country, some revelation and strategies of promoting mobile game were pointed out emphatically.
本文通过对日韩运营商在发展移动游戏业务的成功模式比较分析,借鉴其在发展移动游戏业务优秀经验的基础上,结合目前国内移动游戏在发展过程中的实际问题,具体阐述了几点启示以及策略建议。
5) interactive game
互动游戏
1.
There are hundreds of CP(content providers) and SP(service providers) of WAP game but most of them can t provide interactive games.
本文通过对一个实例的剖析,深入探讨WAP互动游戏中的主要技术和关键技术。
6) physical education and sports activity game
运动游戏
1.
We are surprised to find that great changes have taken place in human life from physical education and sports activity game to top-level Olympic sports and from top-level Olympic sports to leisure sp.
运动游戏作为一种有规则的文化游戏,已经逐渐成为富裕起来的人们的一种生活方式;奥运会作为运动游戏最高层次的表现形态,在全世界已经得到了普遍的公认;从运动游戏到奥林匹克竞技体育再到休闲体育,我们发现人类的运动偏好正在随时代的变迁发生着巨大变化。
补充资料:本能冲动
投资是经济活动中最难以捉摸的变数。在一些时候,它异乎寻常地膨胀;而在另一些时候,它却又少得可怜。于是,一些经济学家只好认为投资行为是非理性的,它出自于人的本能冲动:当人们有了钱的时候,就会去投资,就像动物要把吃剩的东西埋起来一样。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条