1)  "Checkerboard" distance
“棋盘”距离
2)  chessboard distance
棋盘距离
1.
A method for solving the problem was studied, and the method uses the linear combination of cityblock and chessboard distance in place of Eulidean distance in computing process.
考查了解决这个问题时利用计算街区和棋盘距离的线性组合代替计算欧氏距离的方法 。
3)  Chess
1.
The classical poetry of Qi has graceful features brought about by the players in the chess and its partners.
弈棋诗词具有高雅的特色,这源于与诗词中棋和它的许多伴侣意象的配搭组合,故可称这些意象为棋意象的高雅伴侣。
4)  chess
象棋
1.
An algorithm can be witten with a given mathematical method which,gogether with a highspeed and large capacity computer,enables a chess(or Chinese chess)player to alwayswin the game according to his total score if he plays two games with an opponent,movingthe first in one game and the second in the other.
给出了数学方法,根据它可以写出算法,依此算法,在高速大容量电子计算机的帮助下,象棋(中国象棋或国际象棋)棋手与任何人或机器下两盘(一盘先着子,一盘后着子)后,按总成绩计皆不输。
2.
From the following three aspects, the paper makes a comparative study of two novels, sharing chess as the intermediary .
本文选取奥地利著名作家斯蒂芬·茨威格的《象棋的故事》与阿城的《棋王》为研究对象,以象棋为介质,从三个方面对之作了平行比较。
5)  Wargame
兵棋
1.
Research and Implementation of Terrain Quantization Algorithm in Wargame System;
兵棋推演中地形量化算法研究与实现
6)  Chinese chess
象棋
1.
The paper introduces a Chinese chess game based on Java technology, and analyses the rule of Chinese chess from moving areas,moving directfions and passing hurdles.
分析了中国象棋的行棋规则,从移动范围、移动方向和穿越障碍几个方面重新描述行棋规则,基于Java技术通过计算机模拟实现了中国象棋特殊的行棋规则算法,设计出了一种可行的方法,使每个棋子的行棋路线都严格遵循本身的行棋规则,游戏的实战对弈得以实现。
参考词条
补充资料:棋盘
1.画有格子等标记,供下棋时摆棋子用的盘,多用木板或纸等制成。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。