1) surface-surface intersection
曲面-曲面求交
2) surface intersection
曲面求交
1.
There exist two difficult problems in the tracing algorithm of surface intersection.
在曲面求交的跟踪过程中,主要存在两个问题,即确定跟踪方向和计算跟踪步长。
2.
A kind of basic Boolean operation for plane quadrangle mesh including surface intersection,trimming and gridding-level Boolean operation in the Catmull-Clark subdivision surface is presented in this pape.
基于Catmull-Clark细分,提出一种对平面四边型网格进行操作的基础布尔运算,包括曲面求交、裁剪和网格级基础布尔运算。
3.
Commonly, surface/surface intersect algorithm is repeatedly used to solve the offset surface/surface intersections.
等距曲面求交算法通常采用曲面求交算法反复迭代计算交线,没有考虑不同Offset距离等距曲面交线的相似性进行求交简化。
3) surface/surface intersection
曲面求交
1.
An adaptive algorithm of plane detection is developed for first-step determining surface/surface intersection,which is efficient, convenient and speedy.
介绍了曲面求交的关键算法,给出了高效的曲面求交初判方法,并对传统的交点有效性检验法进行了补充。
5) plane-surface intersection
平面-曲面求交
6) surface/plane intersection
曲面/平面求交
补充资料:Cayley曲面
Cayley曲面
Cayley surface
oyley曲面【Cayley su山眯;K”二叱此,口n比‘」 一个代数直纹面,它是具有一个田’平移网的平移曲面.它在Discartes坐标下的方程是 尸一6xy+62=住曲面以A.Cayley命名(【1」),他把这种曲面作为他对二元二次型束理论的研究的几何例证.
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条