1) extended zigzagging mapping
扩展"之"字映射
1.
The extended zigzagging mapping is established by introducing behaviour information into axiomatic design.
将行为信息引入公理化设计中 ,建立了扩展“之”字映射 ;在此基础上 ,构造了概念设计方案实例的知识表示模型———域结构模板 ;给出了基于域结构模板的多方案生成过程。
2) Zigzagging Mapping
"之"字映射
3) Enlarging ROM Reflexion
扩展ROM映射
4) non-extended mapping
非扩展映射
1.
Based on studied the theorem of constraction mapping, the conceptes of non-extended mapping and generalized constraction mapping are persented in this paper, and their properties are discussed.
在研究压缩映射原理的基础上,引入非扩展映射、广义压缩映射概念并讨论它们的性质。
5) (strictly) non-extendedmapping
(严格)非扩展映射
6) texturing extensions
纹理映射扩展
1.
Texturing is a key technology in improving the reality of3D image,and texturing extensions are furthered texturing in SGI graphic stations.
纹理映射在提高图像逼真度方面起着关键的作用,纹理映射扩展是SGI图形工作站支持的对纹理映射技术的进一步扩展。
补充资料:繁体字和简化字对照表
繁体字和简化字对照表
[繁体字和简化字对照表]
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
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