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1)  firing simulation
射击仿真
1.
Comparing the data between firing simulation and the calculation specification of recoil system,the results show that the virtual prototype is practical and it is a feasible approach to the dynamic analysis through the virtual prototype.
利用fortran语言将内弹道计算的发射时火药气体压力以及复进机、驻退机力编为外挂程序模块施加于模型,然后将射击仿真时的后坐运动与反后坐说明书的数据进行对比,结果证明该虚拟样机与火炮射击后坐的运动情况基本一致,符合工程分析的要求。
2)  fire simulation system
射击仿真系统
1.
Tank confrontation fire simulation system of virtual battlefield consists of three parts such as advanced tank simulator, central control station and multi-function tank simulator, they are interconnected by Ethernet.
虚拟战场坦克对抗射击仿真系统由前瞻型坦克模拟器、中央控制台和多功能坦克模拟器3部分组成,通过以太局域网相连接。
3)  shot line theory
射击迹线仿真
4)  firing effectiveness simulation
射击效能仿真
5)  Artillery unit firing training simulation
射击训练模拟仿真
6)  waterhammer-simulation
水击仿真
1.
Based on the waterhammer-simulation on the liquid level automatic control valve,the main influence factor of the waterhammer and the way to control it axe fully analyzed.
通过对该阀进行水击仿真,对影响水击压强大小的主要因素及如何控制水击危害进行了研究。
补充资料:跟踪射击(见空中射击)


跟踪射击(见空中射击)
pursuit attack

genzong sheli跟踪射击(pursuit attaek)见空中射击。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条