1) impact simulation
撞击仿真
2) crash simulation
碰撞仿真
1.
Time step of the typical thin-walled beam by computer crash simulation;
薄壁梁碰撞仿真中时间步长问题的研究
2.
Research and development for crash simulation system of five-axis machine based on UG;
基于UG的五轴机床碰撞仿真系统研发
3) firing simulation
射击仿真
1.
Comparing the data between firing simulation and the calculation specification of recoil system,the results show that the virtual prototype is practical and it is a feasible approach to the dynamic analysis through the virtual prototype.
利用fortran语言将内弹道计算的发射时火药气体压力以及复进机、驻退机力编为外挂程序模块施加于模型,然后将射击仿真时的后坐运动与反后坐说明书的数据进行对比,结果证明该虚拟样机与火炮射击后坐的运动情况基本一致,符合工程分析的要求。
4) waterhammer-simulation
水击仿真
1.
Based on the waterhammer-simulation on the liquid level automatic control valve,the main influence factor of the waterhammer and the way to control it axe fully analyzed.
通过对该阀进行水击仿真,对影响水击压强大小的主要因素及如何控制水击危害进行了研究。
6) ARP Attack Simulation
ARP攻击仿真
补充资料:撞击
1.打击;冲撞。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条