1) ε-approximation algorithm
ε逼近算法
2) approximation algorithm
逼近算法
1.
Quantitative risk analysis of structure resonance disaster during earthquake based on approximation algorithm;
基于逼近算法的结构共振震害定量风险分析
2.
From this, the optimal policy problem of the model is solved and its finite-horizon approximation algorithm is given, and in which the state space this algorithm involved is countable.
在不改变状态空间可列 性的条件下,把该模型转化为[5]中的一般化折扣模型,从而解决了其最优策略问题,并 且得到了该模型的有限阶段逼近算法,其中该算法涉及的状态是可列的。
3.
By using the resolvent operator associated with(G,η)-monotone mappings,an existence theorem of solutions for this kind of variational inclusions is estaslished a new approximation algorithm is suggested,and the convergence of iterative sequences generated by the algorithm is proved.
利用(G,η)-单调映象的预解算子技巧,建立并讨论了这种变分包含解的存在性定理,也提出了一个新的逼近算法,证明了由此算法产生的迭代序列的收敛性。
3) algorithm
[英]['ælɡərɪðəm] [美]['ælgə'rɪðəm]
逼近算法
1.
The iterative algorithms are given and the existence and convergence theorems are proved to be the solution to that kind of problems.
研究了一类新的关于模糊映射的完全广义变分包含问题 ,给出了解的逼近算法 ,证明了这类问题解的存在定理和序列收敛定理 ,推广了 N。
5) ε-approximation algorithms
ε近似算法
1.
A new approach of adjusting weight vector of the array antenna is proposed by solving the quadratic programming problem using the ε-Approximation algorithms.
利用二次规划问题的ε近似算法给出一种新的阵列天线权值调整方法,通过仿真结果可以看出,该算法可以很好的解决多址干扰和远近效应问题。
6) ε-approach
ε-逼近
1.
The Paper,after presenting the ε-balance and ε-approach of the games,has proved that there exists at least a ε-approach game in any random 2-Matrix;and also proved that any ε-approach game balance of the original games is the original ε-balance.
给出博弈的ε-均衡,ε-逼近的概念,证明了任意双矩阵博弈至少存在一个ε-逼近博弈,并且证明了原博弈的任意一个ε-逼近博弈的均衡都是原博弈的ε-均衡。
补充资料:1,4-丁二醇与ε-己内酯的共聚物
CAS:31831-53-5
分子式:(C6H10O2·C4H10O2)x
中文名称:1,4-丁二醇与ε-己内酯的共聚物
英文名称:Caprolactone, 1,4-butanediol polymer;2-Oxepanone,polymer with 1,4-butanediol
分子式:(C6H10O2·C4H10O2)x
中文名称:1,4-丁二醇与ε-己内酯的共聚物
英文名称:Caprolactone, 1,4-butanediol polymer;2-Oxepanone,polymer with 1,4-butanediol
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
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