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1)  parallel rendering
并行图形绘制
1.
D3DPR is a parallel rendering system that supports transparent Direct3D9 application parallelization and can be divided into two local node types, resource distribution node (D_ node) and resource rendering node (R_ node).
根据Direct3D9图形库的特征,提出了支持Direct3D9应用程序级透明并行图形绘制系统D3DPR的系统结构及其实现原理。
2.
Based on where the sorting of the primitives occurs, parallel rendering system could be classified as Sort-first, Sort-middle and Sort-last.
在高速网络互联并配有高性能3D图形卡的PC集群上构造并行图形绘制系统已经成为普遍的解决方案。
2)  parallel rendering
并行绘制
1.
Research on Several Key Technical Issues of Virtual Design-Oriented Distriubuted Parallel Rendering System;
面向虚拟设计的分布式并行绘制系统中若干关键技术研究
2.
The Research of Information Synchronization in Collaborative Design System in Distributed Virtual Reality and Its Realization in the Parallel Rendering;
分布式虚拟现实环境下协同设计系统中的信息同步研究及其在并行绘制中的实现
3.
Large-scale outdoor scene are pantoscopic and with great magnitude of datum, on the basis of comparing two different type of paralleling rendering architecture, we proposed to use the master-slave based parallel rendering architecture for real-time rendering.
针对大规模室外场景视域范围广,数据量大的特点,在分析比较两种并行绘制体系结构的基础上,提出采用master-slave并行绘制体系结构进行实时绘制。
3)  picture drawing
图形绘制
1.
In order to make full use of OpenGL ES in implant equipment,this article analyzes the development process and picture drawing of OpenGL and OpenGl ES in view of their differences in development,development process and the technologies and methods used in drawing pictures.
为了在嵌入式设备中更好地发挥OpenGL ES的作用,鉴签于OpenGL和OpenGL ES两者开发环境的不同,开发过程和图形绘制过程中所采用的技术与方法有较大的不同,对OpenGL和OpenGL ES的开发过程及图形绘制两方面进行了详细的分析。
4)  graph drawing
图形绘制
5)  drawing the graphs
绘制图形
6)  parallel volume rendering
并行体绘制
1.
Multiple request oriented parallel volume rendering algorithm;
面向多请求的并行体绘制算法
补充资料:1个dwg中绘制整套设计及布图技巧
这实际上就是建立好一套设计模板,在这个模板中已经积累完成所有需要的图块,以便快速设计——俺从来不用快捷键,具备这样的技巧便是速度~呵呵

 


说明:补充资料仅用于学习参考,请勿用于其它任何用途。
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