1.
Bump mapping of surface fine details with object illumination model and its realization
物体光照模型表面细节的凹凸映射及实现
2.
Implementation of Multi-texture and Bump Mapping
多重纹理与凹凸映射技术的设计与实现
3.
With the algorithm of emboss bump mapping, the bumped text texture is implemented and can substitute for text created by modeling.
运用浮雕凸凹纹理映射算法,实现具有凸凹感的文本纹理,可以替代真实的文本造型。
4.
IMPLEMENTATION ARCHITECTURE OF ADVANCED SHADING AND BUMP MAPPING
支持高级明暗处理和凸凹纹理映射的硬件体系结构
5.
The Equivalence of Subconvexlike Set-Valued Map and Nearly Subconvexlike Set-Valued Map;
次似凸、近次似凸集值映射的等价性
6.
Convex on one side and concave on the other.
凸凹的一面凸一面凹的
7.
Decomposition Theorem of Complete Quasiconvex Mappings in Reinhardt Domains;
Reinhardt域上完全准凸映射的分解定理
8.
The Decomposition Theorem of Complete Quasi-Convex Mapping in a Category of Reinhardt Domain
一类Reinhardt域上完全准凸映射的分解定理
9.
Pareto Minimization Problem with Cone-Preinvex Mappings
锥预不变凸映射的Pareto极小问题
10.
Light reflected from the surface of the mirror, instead of passing through a curved glass lens.
光线受镜面的反射,而不是穿过凹凸的玻璃镜头。
11.
Abstract: In this paper,a definition of cone-convex set-to-set mapping which domains are failed of linear sturcture is given,their basic properties are discussed.
文摘:提出了锥凸集到集映射的概念,并讨论了这类映射的基本性质.
12.
ITERATIVE APPROXIMATION OF LIPSCHITZ STRICTLYPSEUDOCONTRACTIVE MAPPINGS IN UNIFORMLYCONVEX BANACH SPACES;
一致凸Banach空间中Lipschitz严格伪收缩映射的迭代逼近
13.
The Feature and Relationship among the Several Generalized Convex Fuzzy Mappings under Differentiability
若干可微广义凸模糊映射的特性及相互关系
14.
AN EXTREME MINIMUM FIXED POINT THEOREM FOR SET-VALUED MAPPING IN THE LOCAL CONVEX SPACE
局部凸空间中集值映射的一个极小不动点定理
15.
colts tail
【气】凹凸云,卷云
16.
concave on one side and convex on the other with the concavity being greater than the convexity.
一边凹一边凸,而且凹度比凸度大。
17.
0 - Flat;1 - Raised;2 - Inset;3 - Raised Light;4 - Inset Light
-平面;1-凸起;2-凹入;3-凸起光;4-凹入光
18.
convex on one side and concave on the other with the convexity being greater than the concavity.
一边凸一边凹,而且凸度比凹度大。