1.
Design and Implementation of 3D Character Animation Editor Based on OpenGL;
基于OpenGL的三维角色动画编辑器的设计与实现
2.
The most obvious usage in character animation is muscles.
角色动画中动作很大程度上是靠肌肉形变来表现的。
3.
Generation of 3D Character Animation Based on Motion Database;
基于运动库的三维角色动画生成方法研究与实现
4.
From the Classics Animation Role Modelling to Look at the Chinese Animation Development in the Future;
从经典的动画角色造型看中国动画的未来发展
5.
animal characters humanized in cartoons
在动画片中人性化了的动物角色.
6.
ItemCastOverlay=image overlay on char when skill is used from item.
从物品中使用技能时,角色的图形动画。
7.
The Prototype Consciousness and Character Creation of Movie and TV Animation Art;
影视动画艺术的原型意识与角色创造
8.
Analysis & Research on the Chinese 3D Character Design for Game Animation;
三维游戏动画角色设计的研究和探索
9.
The Comparative Research of Animated Character Design Both at Home and Abroad;
国内外动画角色造型设计的对比研究
10.
The Study of Chinese Nationality Animation Modeling--the Research Two-dimensional Role Modeling
中国民族动画造型研究——二维角色造型
11.
The Study on Creative Performance of the Element Roles in Modern Animation's Local Culture
动画本土文化元素角色的创造性表现
12.
Animate the character designed according to the idea of Picasso's stereograph school and the form of Chinese paper-cut animation.
以立体画派的概念和中国剪纸动画的形式设计角色,和对角色进行动画。
13.
A Study of Virtual Character in Automatic Generation of Computer Animation
动画自动生成系统中的智能虚拟角色的研究
14.
Character design involves developing the appearance and features of characters in an animation.
角色设计包括设计动画中要出现角色的五官,形象和穿着。
15.
The public loved to watch the Disney creatures move and act.
大众们喜欢观看迪斯尼动画角色的举止行为。
16.
A Study of Traditional Visual Elements in Animation Character Design;
传统视觉元素在动画角色设计中的应用研究
17.
The Research of Character Group s Visual Design in Local Animation;
本土动画片中角色群视觉形象设计之研究
18.
Analysis of the Visual Image Design of Character Colony in Local Animation;
浅析本土动画片中角色群的视觉形象设计