1.
On Application of Regular Polyhedron Law in Simulation Standard Flood Noose Curve;
正多面体法模拟标准单式洪水绳套曲线
2.
page % - Too many different fonts on double-sided page; unable to print page.
第%页-双面中的不同字体太多;无法打印。
3.
Goldberg s Method Extends Through to Platonic Polyhedra;
Goldberg方法在柏拉图多面体上的推广
4.
MODELING AND SIMULATION OF MULTI-BODY SYSTEMS WITH MULTI-FRICTION AND FIXED BILATERAL CONSTRAINT
双面约束多点摩擦多体系统的建模和数值方法
5.
page % - Too many different fonts on page; unable to print page.
第%页-版面有太多不同的字体;无法打印这一页。
6.
A System Method for Multi-view Data Merging of Wrap Object
全体件表面数字化多视拼合的系统方法
7.
Hardware Software Partitioning Method Based on Multimedia Applications;
面向多媒体应用的软硬件划分方法研究
8.
High Resolution Level-Set Methods for Moving Interfaces of Multiple Material Fluids;
多介质流体运动界面高分辨率Level-Set方法研究
9.
Research in Method of the Surface of Allograft Bone Modified with RGD Polypeptides;
RGD多肽表面修饰同种异体骨的方法研究
10.
The Research on Surface Reconstruction Algorithm of Multi-level Partition of Unity;
多层次单元整体划分的曲面重构算法研究
11.
The Research of Hexahedral Mesh Generation Algorithm Based on Multi-sweep;
基于多扫掠的六面体网格划分算法的研究
12.
The Research Based on Projected Various Fringes for Curved-SurfaceMeasurement;
基于多频投影条纹的物体曲面测量方法研究
13.
Research on Algorithm for Computing Exact Minkowski Sum of 3D Convex Polyhedrons;
计算三维空间凸多面体的精确Minkowski和的算法研究
14.
The Research on Methods of Web-oriented Multimedia Semantic Information Extracting and Its Realization;
面向web的多媒体语义信息提取方法研究与实现
15.
Design and Development of "Conformal Projection and Three-view Drawing" Courseware;
“正投影法和三面视图”多媒体课件的设计与开发
16.
A Quadratically Convergent Algorithm for the Vector Linear Complementarity Problem over a Convex Polyhedron;
凸多面体上垂直线性互补问题的二次收敛算法
17.
A Paralleled Algorithm for Rapid Collision Detection Based on Division of Polyhedron;
一种基于多面体剖分的快速并行碰撞检测算法
18.
Multi-dimensional Integrated Methods System about Technology Assessment Based on Public Policy-making;
面向公共决策技术评价的多维融合方法体系