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1.
Edit Propagation For 3D Models Based On Integral Invariants
基于积分不变量的三维模型编辑传播
2.
3D model deformation and editing based on geometric feature
基于几何特征的三维模型变形与编辑
3.
Research on Edition and Management of 3D Model in Virtual Geography Scene;
虚拟地理场景中三维模型的编辑与管理
4.
Research and Implementation on 3D Craniofacial Modeling and Editing Methods;
三维颅面建模与编辑方法的研究与实现
5.
Model-Based Image Coding & Reconstructing for Image Sequences;
基于三维模型的图像序列编码与重构
6.
Reading the 3D Model of 3D Max with delphi programming;
用Delphi编程实现3DS MAX三维模型的读取
7.
Knowledge Management:the Three Dimensions of Editing Development;
知识管理:编辑专业发展的三重维度
8.
The Editing Methods of Commonly Used Materials in 3D Television Film Title;
三维电视片头中常用材质的编辑方法
9.
Mathematical Model for Willow Artwork and It s Realistic Rendering;
柳编艺术品三维真实感数学模型及计算机实现
10.
Generic programming is a special paradigm in C++.
泛型编程是C++特殊的编程思维模型。
11.
DEM Edit System:Design and Implementation
数字高程模型编辑系统的设计与实现
12.
A Research of Publishing Company Editor Staff Competence;
出版社编辑人员胜任力模型构建研究
13.
Edit Distance and It s Application in Penna Model;
编辑距离及其在Penna模型中的应用
14.
WWW Co-Editing Model Based on Petri Nets;
WWW下基于Petri Net的协同编辑模型
15.
Web Service Choreography Model Based on Concurrent Transaction Logic
Web服务编排的并发事务逻辑模型
16.
Design and Realization of OpenFlight Model Editor
OpenFlight模型编辑器的设计与实现
17.
Drag onto the page to add a 3-D edit box to an interface.
拖到绘图页后,可以将三维编辑框添加到界面上。
18.
The Research and Software Development of Three-Dimensional Surface Modeling and Editing;
三维曲面构造及编辑技术的研究与软件开发