1.
A Filter Design Method Based on Improved Aggressive
基于改进渐进空间映射算法的滤波器设计
2.
Design and Optimization of Cylindrical-Rectangular Patch Antenna with Aggressive Space Mapping
渐进空间映射算法优化设计柱面矩形贴片天线
3.
Convergence Theorems of an Iteration Process for Asymptotically Pseudocontractive Mappings;
Banach空间中渐近demi-压缩映射的迭代法的收敛性
4.
Weak and Strong Convergence Theorems of Asymptotically Nonexpansive Mappings in Uniformly Covex Banach Spaces;
一致凸Banach空间中渐进非扩张映射的弱强收敛定理
5.
Iterative Algorithms of Fixed Point of Asymptotically Non-expansive Mappings in Uniformly Convex Banach Spaces;
一致凸Banach空间中渐近非扩张映像不动点的迭代算法
6.
Iteration Method of Fixed Points for Quasi-φ-Asymptotically Nonexpansive Mapping in Banach Space
Banach空间中拟φ-渐近非扩展映像不动点的迭代算法
7.
An Efficient Design Method of MMR Ultra-band Filters with ASM Algorithm
采用快速空间映射算法多模超宽带滤波器有效设计方法
8.
Iterative sequences for asymptotically pseudo-contractive mappings in arbitrary real Banach spaces
实Banach空间中渐进伪压缩映像的迭代序列(英文)
9.
Inverse-Preserving Additive Maps on Hermitian Matrix Spaces;
HERMITE矩阵空间上保逆的加法映射
10.
Summability Theorem for a Class of Matrices of Nonlinear Mapping on Banach Spaces;
Banach空间上一类非线性映射阵的求和法
11.
Illustrating space mapping and grammaticalization of “be going to”;
Be going to结构的空间映射及其语法化图解
12.
Research of Similarity Computing and Ontology Mapping Approaches;
本体间相似度计算及映射方法的研究
13.
Improved Shadow Mapping Based on GPU
一种基于GPU的阴影映射改进算法
14.
An Improved Algorithm of Ontology Matching Based on Swoogle
一种基于Swoogle本体映射的改进算法
15.
Improved Algorithm of Ontology Mapping Based on Semantic Web
一种基于语义网的本体映射改进算法
16.
Convergence of Viscosity Iterative for Asymptotically Nonexpansive Mappings in Banach Spaces
Banach空间中渐近非扩张映射的粘性迭代的收敛性(英文)
17.
Distance Preseving Maps and Completely Distance Preseving Maps on the Schatten-p Class
Schatten-p类算子空间上保距或完全保距映射
18.
Unable to map a view of the file-mapping object into the local address space
无法将文件映射对象的视图映射到本地的地址空间中