1.
An Approach for Face Recognition Based on Local Singular Value Decomposition and Nearest Neighbor Decision Rule
一种基于局部奇异值分解和最近邻决策规则的人脸识别方法
2.
The other popular technologies for data mining include decision trees, rule induction, data visualization and nearest-neighbor analysis.
用于数据开采的其它流行技术包括决策树、规则归纳、数据可视化和最近邻域分析等。
3.
Algorithm and Simulation of SVM Classifier Based on KNN Judgment
基于K最近邻决策的支持向量机分类算法及仿真
4.
Approximation Distribution Reduction and Decision Rules Obtaining Based on Rough Set;
基于粗糙集的近似分布约简与决策规则获取
5.
A meta -information based method for minimal rule set extraction
基于元信息的最小决策规则集获取方法
6.
Ameliorated algorithm for optimized rules extraction under incomplete decision-making table
改进的不完备决策表最优规则提取方法
7.
At last, applying the distance graph of the reduced decision table, we propose a way to get the core of each decision rule.
最后,建立了一个利用约简决策表的距离图求决策规则的核值及最小决策算法的算法框架。
8.
The classification mechanism of dual range subspace (DRS) using the nearest feature line is analyzed in detail.
研究分析了双距离像子空间的分类机理,并介绍了所采用的最近邻特征线判别规则。
9.
behavioral scientific decision rule
行为科学的决策规则
10.
essentially complete class of decision rule
决策规则的本质完全类;决策规则的本质完全类
11.
Decision rules acquisition algorithm for personalized knowledge based on rough set and rule presentation
个性化决策规则获取算法及规则表示
12.
Algorithm Research on Nearest Neighbor Query and Reverse Nearest Neighbor Query
最近邻查询和反最近邻查询算法研究
13.
Analysis of Influence of Certain Foundation Excavation to Adjoining High-rise Building and Policy Decision for it
某基坑开挖对邻近高层建筑的影响分析及决策
14.
K-Nearest Neighbors-based case retrieve strategy for injection product design
基于最邻近法的注塑产品设计事例检索策略
15.
Research on Data Mining Based Decision Rules and Association Rules;
基于关联规则和决策规则的数据挖掘研究
16.
Decision-making organs at all levels should improve the rules and procedures for taking major policy decisions.
各级决策机关都要完善重大决策的规则和程序.
17.
Decision Supports Based on Group Information Table of Decision Rules;
基于分组的决策规则信息库表的决策支持方法
18.
Lines are selected by neighborhood-rule or window-rule to compute projective invariants.
在所得直线族中按照邻近规则或者窗口规则挑选直线计算投影不变量。