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1.
Constrained Texture Mapping Algorithms for 3D Face Model
三维人脸模型的约束纹理映射算法研究
2.
REAL TIME TEXTURE MAPPING FOR TANK FIRE SIMULATOR
坦克射击模拟器中实时纹理映射技术
3.
Super-resolution Reconstruction Based on the Harmonic Mapping Constraint
调和映射约束下的超分辨率图像重建
4.
The Simulation of Flame Based on Particle System and Texture Mapping
基于粒子系统和纹理映射的火焰模拟
5.
BIDIRECTIONAL TEXTURE MAPPING OF ARBITARY 3D PLANE
三维空间任意平面上的双向纹理映射
6.
Research of Texture Mapping in Image-based Virtual Space
虚拟实景空间中的纹理映射技术研究
7.
A New Method for Non-Distorted Texture Mapping
基于物体分类的非变形纹理映射技术
8.
3. Texture mosaic technology based on partial texture mapping.
3.基于分块映射的纹理拼接技术。
9.
Texture Mapping Based on Mip-Map;
基于Mip-Map的纹理映射技术
10.
An Emulation Method of PNG Complex Surface Texture Mapping
PNG复杂曲面纹理映射的仿真方法
11.
Analysis of OpenGL Texture Mapping Onto Quadric Surfaces and Its Application
OpenGL二次曲面纹理映射技术分析与应用
12.
Realization of PNG Texture Mapping Based on OpenGL
基于OpenGL的PNG纹理映射的实现
13.
A Method of Reading Bmp to Realize Texture Mapping Based on OpenGL
基于OpenGL读取bmp实现纹理映射的方法
14.
A Multi-restriction QoS Routing Computing Method Based on Vector-mapping
基于矢量映射的多约束服务质量路由计算
15.
Study on constraint information visualization mapping in CSCD
协同设计中约束信息的可视化映射研究
16.
Ocean Simulation Based on Fractal Algorithm and Texture Mapping
基于分形理论与纹理映射的3D海浪仿真
17.
An approach of texture mapping based on triangulation is presented.
提出一种基于三角划分的纹理映射算法。
18.
Modeling and Simulation of Roaming Volume Data Based on Texture Mapping
基于纹理映射的可漫游数据场建模与仿真