1.
The Design and Implementation of a Virtual Community Game
一个虚拟社区游戏系统的设计与实现
2.
Research on Children s Virtual Community Based on Educational Game;
基于教育游戏的儿童虚拟社区的研究
3.
Characteristics of cyber games in virtual community and reality;
网络虚拟社区的游戏特质及其现实性探讨
4.
An Empirical Study of Online Games on the Motivation of Virtual Community Members;
虚拟社区成员参与动机的实证研究——以网络游戏为例
5.
Grounded Theory of Non-standardized Groups Travel;
“众乐乐”:旅游虚拟社区“结伴旅行”之质性研究
6.
Tour Virtual Community Interaction and Impact Studies
旅游虚拟社区的互动关系及其影响研究
7.
Some big games support Linux, like Enemy Territory: Quake Wars and Unreal Tournament 3
一些著名游戏支持Linux,像敌占区:雷神战争和虚拟竞技场3。
8.
The Research on Applying 3D Game Engine to Virtual Exhibition;
3D游戏引擎在虚拟展示中的应用研究
9.
A Tentative Analysis of Legal Protection for Network Virtual Property in the Case of Network Games;
试论网络游戏中虚拟财产的法律保护
10.
Prevent and Resolve Disputes of the Online-games Virtual Property;
网络游戏虚拟财产纠纷的防范与解决
11.
The Pilot Study of Virtual Property in the Network Games;
网络游戏虚拟财产若干法律问题初探
12.
Conceiving and Building up the Virtual Capitals Exchange Platform in Internet Game;
网络游戏中虚拟资产交易平台的构建
13.
Tentative to discuss the property right attribute of fictitious things in network games;
试论网络游戏中虚拟物的财产权属性
14.
The Discussion on the Law about the Virtual Property from Internet Game;
网络游戏“虚拟财产”法律保护问题刍议
15.
On the Legal Nature of Virtual Property in the Net Games and the Protection of Civil Law;
网络游戏虚拟财产的定性及民法保护
16.
On the Civil Law Protection of Internet Virtual Property;
浅议网络游戏中虚拟财产的民法保护
17.
A Negative Opinion on the Attitude that"the Imaginary Property of Network Games has no Property Attribute";
“网络游戏虚拟财产非财产”之否定
18.
Building the Police Station on Networks and Strengthening the Management of Virtual Community
构建虚拟社区警务 强化网络虚拟社区管理