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1.
Real-time Texture Synthesis over Arbitrary Surfaces Using Triangle-tiles
基于Triangle-Tiles的三维曲面实时纹理合成
2.
3D Surface Textures Synthesis and Relighting in the GPU
三维表面纹理合成及重光照的GPU实现
3.
Texture Synthesis from Samples over Point Set Surface;
基于样图的纹理合成在点模型上的实现
4.
Study on the Real-Time Processing System for Synthetic Aperture Radar Imaging;
合成孔径雷达成像实时处理系统研究
5.
PSO-based multi-samples texture synthesis
应用粒子群优化算法的混合纹理合成
6.
REAL TIME TEXTURE MAPPING FOR TANK FIRE SIMULATOR
坦克射击模拟器中实时纹理映射技术
7.
Lengyel Fur Real-time Rendering Based on Polynomial Texture Maps
基于多项式纹理的Lengyel毛发实时绘制
8.
Enhanced Texture Synthesis Based on Structure Matching and It s Applications;
基于结构性信息的纹理合成及其应用
9.
2D Image Texture Synthesis Techniques Based on LBP
基于LBP的二维图像纹理合成技术
10.
Fast Texture Synthesis using SSE2 Instructions
运用SSE2指令的快速纹理合成技术
11.
Wang Tile Based Geometric Texture Synthesis
基于Wang Tiles的几何纹理合成
12.
Automatic rendering for Chinese landscape painting using texture synthesis
基于纹理合成的水墨山水画自动绘制
13.
Composite Texture Generation and Application in 3DGIS
3DGIS中复合地形纹理生成与应用
14.
Mechanism of Crack Formation During Continuous Casting of Peritectic Steel Slabs
包晶钢铸坯裂纹形成机理的实验研究
15.
Study on Real-Time Signal Processing for Airborne SAR Imaging;
机载合成孔径雷达成像实时信号处理研究
16.
Research on Airborne Synthetic Aperture Radar Imaging Algorithm and Real-time Processing;
机载合成孔径雷达成像算法及实时处理研究
17.
Global Texture Optimization Incorporating with Image Detail
结合图像细节特征的全局优化纹理合成
18.
Upsampling Synthesized Texture Using Joint Bilateral Filter
基于联合双边滤波的纹理合成上采样算法