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1.
The Simulation of Flame Based on Particle System and Texture Mapping
基于粒子系统和纹理映射的火焰模拟
2.
BIDIRECTIONAL TEXTURE MAPPING OF ARBITARY 3D PLANE
三维空间任意平面上的双向纹理映
3.
REAL TIME TEXTURE MAPPING FOR TANK FIRE SIMULATOR
坦克射击模拟器中实时纹理映射技术
4.
Research of Texture Mapping in Image-based Virtual Space
虚拟实景空间中的纹理映射技术研究
5.
A New Method for Non-Distorted Texture Mapping
基于物体分类的非变形纹理映射技术
6.
Texture Mapping Based on Mip-Map;
基于Mip-Map的纹理映射技术
7.
An Emulation Method of PNG Complex Surface Texture Mapping
PNG复杂曲面纹理映射的仿真方法
8.
Analysis of OpenGL Texture Mapping Onto Quadric Surfaces and Its Application
OpenGL二次曲面纹理映射技术分析与应用
9.
Realization of PNG Texture Mapping Based on OpenGL
基于OpenGL的PNG纹理映射的实现
10.
A Method of Reading Bmp to Realize Texture Mapping Based on OpenGL
基于OpenGL读取bmp实现纹理映射的方法
11.
Ocean Simulation Based on Fractal Algorithm and Texture Mapping
基于分形理论与纹理映射的3D海浪仿真
12.
An approach of texture mapping based on triangulation is presented.
提出一种基于三角划分的纹理映射算法。
13.
Modeling and Simulation of Roaming Volume Data Based on Texture Mapping
基于纹理映射的可漫游数据场建模与仿真
14.
A New Method of Shading Based on Environment Texture Mapping
一种新的基于环境纹理映射的浓淡方法
15.
Image Based Pattern Texture Mapping Research and Its Network Application
基于图像的图案纹理映射研究及其网络化应用
16.
Image-Based Rendering Through Layered Texture Mapping
运用层次纹理映射的基于图像绘制算法
17.
Research on Digital and Texture Mapping Technology of Bio-organ Models
生物器官模型数字化与纹理映射技术研究
18.
Barycentric Coordinate Mapping and Its Application in Uniform Texture Mapping
质心坐标变换及其在纹理映射均匀化中的应用