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1.
Photo Raytrace renderer
照片级光线跟踪渲染
2.
Rendering raytraced objects can be slower than using Reflect/Refract.
使用了光线追踪的对象的渲染速度要比使用反射/折射是慢一些。
3.
Global Raytracing exclude list
全局光线跟踪排除列表
4.
photoelectric tracing high precision rule engraving machine
光电跟踪高精度刻线机
5.
The Research of Large Range Sun Ray Tracing Sensors and Tracing Measures;
大范围太阳光线跟踪传感器及跟踪方法的研究
6.
Global Illumination Noise Analysis and User-guided Rendering;
整体光照渲染噪声分析与用户指导的渲染
7.
Method of Increase Rendering Speed of Scan Line Renderer
提高扫描线渲染器渲染速度方法的研究
8.
photoelectric tracing shark erosion machining with wire electrode
光电跟踪线电极切割加工
9.
What do you mean it doesn‘t even support ray-tracing?
为什么直到现在还不支持光线跟踪?
10.
Some Optimization and Acceleration Approaches for Ray Tracing System;
光线跟踪绘制系统中的若干优化技术
11.
The Research and Implementation of GPU-based Ray Tracing Algorithm
基于GPU的光线跟踪算法研究与实现
12.
Precision Tracking System in Wireless Laser Communication Based on FPGA
基于FPGA的激光无线通信精跟踪系统
13.
GPU Based Ray-Tracing and Virtual-Eye Optic Simulation;
基于GPU的光线跟踪及虚拟眼视光学仿真
14.
The Algorithms of Ray Tracing Used in Computer Aided Headlamp Design
计算机辅助前照灯设计中的光线跟踪算法
15.
Real-time Simulation of Camera Imaging by Forward Ray Tracing
采用正向光线跟踪的照相机成像实时模拟
16.
Study on the Algorithm of Lane Mark Identifying and Tracking in Intense Illumination;
强光照条件下车道标识线识别与跟踪算法研究
17.
The Application of DSP and CAN Bus Technology in Some Photoelectric Tracking Control System;
某光电跟踪控制系统中DSP与CAN总线技术的应用
18.
A Comparison and Research of Acceleration Structures for GPU Based Ray Tracing;
基于GPU的光线跟踪算法的加速结构比较研究