1.
The game expands the borders of conventional RTS game.
这个游戏超越了一般的即时战略游戏。
2.
MMORTS Massively Multiplayer Online Real-Time Strategy Game
大型多人在线即时战略游戏
3.
Rush for Berlin proves that there is still some life in the WWII RTS genre.
《冲向柏林》证明了在二战即时战略游戏的类型中仍旧存在拓展空间。
4.
EGR: How is this game going to revolutionize real time strategy games? What kind of innovations and features do you have in this game?
最高指挥官又要在即时战略游戏领域掀起什么革命?有什么创新吗?
5.
"StarCraft has transcended the concept of RTS, It has become a culture."
"星际争霸已经超越了即时战略游戏的范畴,它已经成为一种文化."
6.
Normally, in a real-time strategy game each faction would use the same resources.
通常在即时战略游戏中每个派别都会使用相同的资源。
7.
The quest to destroy the One Ring continues in the first Real-Time Strategy game based on The Lord of the Rings saga.
摧毁至尊魔戒的伟大任务,将在以“魔戒”为蓝本改编的即时战略游戏中继续上演。
8.
We were trying to deliver a "campaign" with a distinctly different feel from that of normal RTS missions.
我们试着陈述一个不同于传统时战略游戏任务的“战役”。
9.
Is the lighting and shadow in the game real-time?
游戏中的白天和黑夜是即时演算的吗?
10.
Hardcore strategy fans weren't exactly thrilled, but it was still a fun experience that used the license to good effect.
这款游戏可能不会让即使战略核心玩家特别激动,但是能感受熟悉事物的新变化也是很有趣的。
11.
Disney Broad Band Strategy: Preschool Online Games
迪斯尼宽带战略力推学龄前在线游戏
12.
The game will offer action-packed battles and streamlined strategy.
(游戏将提供火爆的战斗和改进的策略。)
13.
Research of Competitive Strategy for Online Game Business of KS Co.;
KS公司网络游戏业务竞争战略研究
14.
The Research of Free Casual On-Line Game Marketing Strategy with Example of 9you.Com;
免费休闲网络游戏企业营销战略研究
15.
The game introduce:New 1 field competes for hegemony a beginning, fight also imminent!
游戏介绍:新一场的争霸开始,大战也一触即发!
16.
Let play on the family handset namely the enemy which establishes with the game to the war.
让玩家手机上即与游戏设定的敌人对战。
17.
On the Game Literacy and Its Elements in the Image Reading Era
略论读图时代的“游戏素养”及构建要素
18.
Panzer Elite infantry can be ordered to booby trap any strategic point in the game. Booby traps are triggered by enemy units attempting to capture the point.
装甲精英的步兵将能在游戏中任何战略点上放置伪雷。伪雷将在敌人试图占领该点时被触发。