1.
An approach of texture mapping based on triangulation is presented.
提出一种基于三角划分的纹理映射算法。
2.
Constrained Texture Mapping Algorithms for 3D Face Model
三维人脸模型的约束纹理映射算法研究
3.
The hemispherical surface is an important intermediary surface used in two-part texture mapping algorithm.
在两步纹理映射算法中,半球面是使用较多的一种中介面。
4.
With the algorithm of emboss bump mapping, the bumped text texture is implemented and can substitute for text created by modeling.
运用浮雕凸凹纹理映射算法,实现具有凸凹感的文本纹理,可以替代真实的文本造型。
5.
Image-Based Rendering Through Layered Texture Mapping
运用层次纹理映射的基于图像绘制算法
6.
Study on the Method of Computing of Side-Length of Square Filter in Texture Mapping Technique
纹理映射技术中正方形过滤器边长的计算方法
7.
Local Sphere Texture Mapping Technique Based On Stereoscopic Projection Algorithm
基于立体投影算法的局部球面纹理映射技术
8.
(3) volume rendering based texture mapping technique, low hardware cost is realized;
(3)实现了基于纹理映射的低硬件成本体绘制算法;
9.
"Bamboo" Simulation Based on Improvement Fractal Algorithm and Displacement and Texture Mapping
基于改进分形算法和位移纹理映射的仿真“竹”的实现
10.
An Emulation Method of PNG Complex Surface Texture Mapping
PNG复杂曲面纹理映射的仿真方法
11.
A Method of Reading Bmp to Realize Texture Mapping Based on OpenGL
基于OpenGL读取bmp实现纹理映射的方法
12.
A New Method of Shading Based on Environment Texture Mapping
一种新的基于环境纹理映射的浓淡方法
13.
One Texture mapping Method of the Sphere Based on the Perspective Transformation
一种基于透视变换的球面纹理映射方法
14.
Application of texture mapping in building photo-realistic virtual craniomaxillofacial model
应用纹理映射法建立颅颌面三维形貌模型
15.
Extraction Algorithm and Repairing of Ontology Mapping Based on Reasoning
基于推理的本体映射抽取算法及修正
16.
REAL TIME TEXTURE MAPPING FOR TANK FIRE SIMULATOR
坦克射击模拟器中实时纹理映射技术
17.
Computing the Stress Intensity Factors of Cracks Using the Multi-regional Boundary Element Method Double-mapping Singular Elements;
用分域边界单元法双映射奇异元计算裂纹的应力强度因子
18.
An Efficient Surface Texture Mapping Method of Shadow Generation for Image-based Object
基于曲面纹理映射的图像对象阴影快速生成方法