1.
Themed Experience Design Patterns of Tourist Scenic Spots--Taking Northern Shaanxi Folk Culture Village as a Case
旅游景区主题体验设计:以陕北民俗文化村为例
2.
On Theme Park Experiential Marketing Steps and Strategies
主题公园体验营销的步骤与策略研究
3.
On the Creation of Experience Value in the Theme Park--A Case Study on the Theme Park in Shenzhen Overseas Chinese Town;
论主题公园体验价值的创造——以深圳华侨城主题公园为例
4.
Object Relations and Social Cognition in Adolescent: A Thematic Apperception Test Analysis;
运用主题统觉测验对青少年客体关系进行研究
5.
Personality Experience Aappear InTheme Painting;
试论个性体验因素在主题性绘画中的呈现
6.
THE STUDY OF DEVELOPMENT MODEL ON THE CHINA THEME PARK AT EXPERIENCE ECONOMY ERA;
体验经济时代国内主题公园开发模式研究
7.
Study on the Key Factors of Customer Experices in Theme Hotels;
主题酒店产品顾客体验关键要素的探索性研究
8.
Experience consumption model and implementation plan on the construction of Theme Parks;
主题公园建设的体验消费模型及实施设想
9.
The product design of hot spring hotel on the base of customer experience;
基于顾客体验的温泉主题酒店的产品设计
10.
The Experience Planning Research for the Theme Demonstration of Modern Expo
现代博览会主题演绎中的体验性策划研究
11.
Research on Theme Park Brand-building Based on Tourist Experience
基于游客体验的主题公园品牌塑造研究
12.
Application Research on the Experiencing Design in the Design of Theme Hotel
体验设计在我国主题饭店设计中的应用研究
13.
BASED ON THE TOURIST EXPERIENCE OF THE MARINE THEME PARK TOURISM PRODUCT DESIGN
基于旅游体验的海洋主题公园旅游产品设计
14.
NIH policy regarding education on the protection of human research subjects.
国家卫生研究院的政策关心人体实验主题的保护教育。
15.
"Loneliness" "Pain" and "Fear" --The Three Themes of Shi Tiesheng’s Life Experience Prose;
“孤独”“痛苦”和“恐惧”——史铁生生命体验散文的三重主题
16.
Strategies Study on Product Upgrade of Chinese Theme Parks in the Age of Experience Economy;
体验经济时代我国主题公园产品升级的策略探析
17.
the Theme of Food and Beverage Space Design and Planning:“Design and Services”Experience Economy Design Trends
主题餐饮空间的设计与策划——“设计与服务”体验经济下的设计趋势
18.
On the Marketing Strategy for Theme Park in the Age of Experience Tourism
论体验旅游时代主题公园的营销策略——以云南民族村为例