1.
Chinese Ink-Wash Painting-based 3D Scene Rendering
基于水墨艺术作品的三维场景渲染技术
2.
Research and Application on the Real-time Rendering Algorithm of 3D Scene;
三维场景中实时渲染算法的研究与应用
3.
REAL-TIME RENDERING IN LARGE-SCALE 3D TERRAIN AND SKY SCENE
大规模三维地形与天空场景的实时渲染
4.
Key Technologies Research on View Data 3D Modeling and Real-time Rendering of Complex Altiplano Aerodrome;
高原复杂机场视景数据三维建模及实时渲染关键技术研究
5.
Research and Improvement of the Algorithms for Real-time Terrain Rendering
三维地形场景实时渲染技术相关算法的研究与改进
6.
Research on Scene Rendering Technology of 3D Game Rendering Engine Based on LOD
基于LOD的三维游戏渲染引擎场景绘制技术的研究
7.
Research on Portal Generation Methods in Fast Rendering of Large Scenes;
场景快速渲染中的入口生成技术研究
8.
When you‘re happy with the result it‘s time to set the scene for final rendering.
当你对渲染结果感到高兴时,就可以设置场景进行最终渲染了。
9.
This means that the Shadow Button of the Render Panel in the Scene Context and Render Buttons must be on!
也就是说在场景环境中,渲染面板的阴影按钮和渲染按钮必须按下!
10.
Terrain Render Based on ROAM in 3D Urban Reconstruction;
三维城市重建中基于ROAM的地形渲染
11.
Real-time Rendering of Gas Phenomena in 3D Virtual Urban Environment;
三维虚拟城市环境中的实时气体渲染
12.
Chinese Ink-Wash Painting Styled Rendering of 3D Models;
中国水墨画效果的三维渲染技术研究
13.
Distributed Rendering Based Web Service;
基于Web Service的分布式三维渲染
14.
Research on Rendering Workflow in the Industrial Process for 3D Animation Production
三维动画制作的产业化渲染流程研究
15.
The Research and Implement of Scene Rendering Techniques in 3D Game Engines;
3D游戏引擎场景渲染技术的研究与实现
16.
The Research and Implementation of Large Scale Scene Rendering Techniques in Flight Simulation;
飞行仿真中大规模场景渲染技术的研究与实现
17.
Study on Some Technical Problems in Real-time Rendering of Large-scale Scenes
大规模场景实时渲染若干技术问题研究
18.
Research and Implementation on Scene Graph based Parallel Rendering System
基于场景图的并行渲染系统研究与实现