1.
The Localization of the AgC Variable in Rorschach;
![点击朗读](/dictall/images/read.gif)
罗夏攻击变量(AgC)的本土化研究
2.
A Study on Validity of Rorschach Aggression Variables with Implicit Association Test;
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罗夏攻击变量效度的内隐联想测验研究
3.
On this basis the problems in researches on this field sere discussed.
![点击朗读](/dictall/images/read.gif)
在此基础上,指出罗夏攻击变量研究领域中存在的问题。
4.
The conceptual nature and clinical utility of these Rorschach aggression variables as well as implications for future research are discussed.
因素分析发现,这些罗夏攻击变量可归纳为3个因子,这3个因子占总方差的76%。
5.
Relationship Between Rorschach Aggression Variables and Explicit Hostility;
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罗夏测验攻击变量与外显攻击敌意的关系
6.
Rorschach Aggressive Content (AgC) Variable: A Study of Validity;
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罗夏测验攻击内容变量AgC:效度研究
7.
Conclusion: Most of these Rorschach aggression variables can be reliablely used in China.
![点击朗读](/dictall/images/read.gif)
结论:大部分罗夏测验攻击变量可以在国内使用。
8.
Correlation between Personality and Rorschach Aggression Variables
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人格特征与罗夏测验攻击变量的相关性研究
9.
The Correlation between Rorschach Aggression Variables and Type A Behavior Pattern Questionnaire;
罗夏测验攻击变量与A型行为问卷的相关研究
10.
The Correlation between Rorschach Aggressive Variables and BPRS Hostility;
![点击朗读](/dictall/images/read.gif)
罗夏测验攻击变量与BPRS敌意因子的相关研究
11.
A Review of Rorschach Aggression Variables over the Past Decade;
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近十年国外罗夏测验攻击变量研究综述
12.
This study reviews the researches abroad on Rorschach aggression variables.
![点击朗读](/dictall/images/read.gif)
文章对国外有关罗夏测验攻击变量的研究进行了综述。
13.
A Study on the Correlation between Rorschach Aggression Variables AG, AgC and Sociopathic Tendencies;
罗夏测验攻击变量Ag、AgC与反社会倾向的相关研究
14.
Researches on Rorschach Aggression Variables MOR, AgPast and Impaired Object Relations;
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罗夏测验攻击变量MOR、AgPast与贬损的客体关系的研究
15.
Validity of Rorschach Aggression Variables in School-age Children
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罗夏测验攻击变量在学龄期儿童中应用的效度研究
16.
Energy Barrier. You convert energy attacks to harmless light.
![点击朗读](/dictall/images/read.gif)
能量障壁:你将能量攻击转变成无害的闪光。
17.
The Influence of Exposure to Violent Video Games on Aggression: The Effects of Mediators;
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暴力影像游戏影响攻击性的中介变量研究
18.
Violent Video Games and Aggression;
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暴力电子游戏对攻击行为及相关变量的影响