1.
Research and Implementation of Tetrahedral Mesh Smoothing Algorithm;
四面体网格光顺算法研究及其程序实现
2.
Quadrilateral Mesh Generation Based on STL File Format Model and Mesh Smoothing
STL格式文件的四边形网格剖分与网格光顺
3.
Study of Fast Surface Reconstruction and Smoothing for Triangular Meshes;
三角形网格快速曲面重建及光顺技术的研究
4.
Research on Smoothing and B-Splines Surfaces Fitting of Triangular Mesh Models;
三角网格模型光顺与B样条曲面拟合算法研究
5.
GPU-based Tetrahedral Subdivision and Application;
基于GPU的四面体网格细分算法与应用
6.
Mesh Segmentation Based on 3D Delaunay Triangulation
基于Delaunay四面体剖分的网格分割算法
7.
Chaos mixed optimization method of tetrahedral mesh
一种四面体网格的混沌混合优化方法
8.
An Algorithm of 3D Constrained Delaunay Tetrahedralization
三维限定Delaunay四面体网格划分的算法
9.
C~2-continuous Surface Reconstruction Based on Triangle Mesh and B-spline Surface Smoothing;
三角网格模型的C~2连续曲面重建与B样条曲面光顺
10.
Method for optimizing tetrahedral mesh of object with complex interpolation surfaces
含复杂插值曲面实体四面体网格优化方法
11.
Reconstruction of 3D Complex Geological Bodies Based on Tetrahedron Mesh
基于四面体格网的3维复杂地质体重构
12.
3D Topology Conformity of Constrained DT Tetrahedralization Finite Element Mesh Generation;
三维边界一致约束DT四面体有限元网格生成
13.
Generation of Interpolatory Smooth Bézier Patches over Quadrilateral Mesh Based on C-C Subdivision
基于C-C细分的四边形网格上插值光滑Bzier曲面的生成
14.
Fairing Minimal Surface by 4-Point Interpolation Subdivision Scheme;
利用四点插值细分法构造光顺极小曲面
15.
Three-dimensional Tetrahedral Mesh Generator of KMAS and Study of Corresponding Theories;
KMAS系统中三维四面体网格生成器及相关理论研究
16.
Parametrization of 3-D four-sided region on triangular mesh model
三角形网格多面体空间四边界区域的数据参数化
17.
A kind of complete automatic subdivision method for mesh of hexahedron based on quadratic subdivision of tetrahedron was put forward and the corresponding program was developed.
提出了一种基于四面体二次剖分的六面体网格全自动剖分方法,研制了相应的程序。
18.
Audience s Structure of Four Styles of Media in Internet s Days;
网络语境中四类媒体的受众格局研究