1.
A 3D Scene Editing System Using VC++ and OpenGL
![点击朗读](/dictall/images/read.gif)
采用VC++与OpenGL的三维场景编辑系统的研究与设计
2.
Research on Edition and Management of 3D Model in Virtual Geography Scene;
![点击朗读](/dictall/images/read.gif)
虚拟地理场景中三维模型的编辑与管理
3.
Knowledge Management:the Three Dimensions of Editing Development;
![点击朗读](/dictall/images/read.gif)
知识管理:编辑专业发展的三重维度
4.
The Editing Methods of Commonly Used Materials in 3D Television Film Title;
![点击朗读](/dictall/images/read.gif)
三维电视片头中常用材质的编辑方法
5.
Edit Propagation For 3D Models Based On Integral Invariants
![点击朗读](/dictall/images/read.gif)
基于积分不变量的三维模型编辑传播
6.
3D model deformation and editing based on geometric feature
![点击朗读](/dictall/images/read.gif)
基于几何特征的三维模型变形与编辑
7.
Research on Uncalibrated 3D Euclidean Reconstruction Based on Single Encoded Image;
![点击朗读](/dictall/images/read.gif)
基于单幅编码图像三维场景不标定欧氏重构技术
8.
Discussing the multiple perspectives of economic news reporting;
![点击朗读](/dictall/images/read.gif)
试论出版企业化背景下编辑主体的市场意识
9.
The Implementation of VR Scene Online Visual Editor
![点击朗读](/dictall/images/read.gif)
虚拟现实场景在线可视化编辑技术的实现
10.
DESIGN AND IMPLEMENTATION OF AN X3D SCENE EDITOR BASED ON EXTENSIBLE RULES DATABASE
![点击朗读](/dictall/images/read.gif)
基于可扩展规则库的X3D场景编辑器设计与实现
11.
Drag onto the page to add a 3-D edit box to an interface.
![点击朗读](/dictall/images/read.gif)
拖到绘图页后,可以将三维编辑框添加到界面上。
12.
Research and Implementation on 3D Craniofacial Modeling and Editing Methods;
![点击朗读](/dictall/images/read.gif)
三维颅面建模与编辑方法的研究与实现
13.
The Research and Software Development of Three-Dimensional Surface Modeling and Editing;
![点击朗读](/dictall/images/read.gif)
三维曲面构造及编辑技术的研究与软件开发
14.
Design and Implementation of 3D Character Animation Editor Based on OpenGL;
![点击朗读](/dictall/images/read.gif)
基于OpenGL的三维角色动画编辑器的设计与实现
15.
Realistic 3D Face Editing;
![点击朗读](/dictall/images/read.gif)
真实感三维人脸编辑方法的研究与实现
16.
Three-Dimensional Surface Texture Editing Based on Wavelet Decomposition and Texton;
![点击朗读](/dictall/images/read.gif)
基于小波分解和纹理基元的三维表面纹理编辑
17.
Research and Implement of Editor System Based on Three-Dimensional Rendering Engine
![点击朗读](/dictall/images/read.gif)
基于三维渲染引擎编辑系统的研究与实现
18.
A 3D Facial Model Editing System Based on Modified Wing-edge Data Structure
![点击朗读](/dictall/images/read.gif)
基于改进翼边数据结构的三维人脸编辑系统