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1.
A 3D Scene Editing System Using VC++ and OpenGL
采用VC++与OpenGL的三维场景编辑系统的研究与设计
2.
Research on Edition and Management of 3D Model in Virtual Geography Scene;
虚拟地理场景中三维模型的编辑与管理
3.
Knowledge Management:the Three Dimensions of Editing Development;
知识管理:编辑专业发展的三重维度
4.
The Editing Methods of Commonly Used Materials in 3D Television Film Title;
三维电视片头中常用材质的编辑方法
5.
Edit Propagation For 3D Models Based On Integral Invariants
基于积分不变量的三维模型编辑传播
6.
3D model deformation and editing based on geometric feature
基于几何特征的三维模型变形与编辑
7.
Research on Uncalibrated 3D Euclidean Reconstruction Based on Single Encoded Image;
基于单幅编码图像三维场景不标定欧氏重构技术
8.
Discussing the multiple perspectives of economic news reporting;
试论出版企业化背景下编辑主体的市场意识
9.
The Implementation of VR Scene Online Visual Editor
虚拟现实场景在线可视化编辑技术的实现
10.
DESIGN AND IMPLEMENTATION OF AN X3D SCENE EDITOR BASED ON EXTENSIBLE RULES DATABASE
基于可扩展规则库的X3D场景编辑器设计与实现
11.
Drag onto the page to add a 3-D edit box to an interface.
拖到绘图页后,可以将三维编辑框添加到界面上。
12.
Research and Implementation on 3D Craniofacial Modeling and Editing Methods;
三维颅面建模与编辑方法的研究与实现
13.
The Research and Software Development of Three-Dimensional Surface Modeling and Editing;
三维曲面构造及编辑技术的研究与软件开发
14.
Design and Implementation of 3D Character Animation Editor Based on OpenGL;
基于OpenGL的三维角色动画编辑器的设计与实现
15.
Realistic 3D Face Editing;
真实感三维人脸编辑方法的研究与实现
16.
Three-Dimensional Surface Texture Editing Based on Wavelet Decomposition and Texton;
基于小波分解和纹理基元的三维表面纹理编辑
17.
Research and Implement of Editor System Based on Three-Dimensional Rendering Engine
基于三维渲染引擎编辑系统的研究与实现
18.
A 3D Facial Model Editing System Based on Modified Wing-edge Data Structure
基于改进翼边数据结构的三维人脸编辑系统