1.
The Research on Some Problems about Springback Surface Mapping Method and Surface Reverse Engineering;
回弹曲面映射法及曲面逆向问题的研究
2.
Graphic mapping on NURBS surface based on knot vector matching
平面图形在NURBS曲面上的映射
3.
An Emulation Method of PNG Complex Surface Texture Mapping
PNG复杂曲面纹理映射的仿真方法
4.
Analysis of OpenGL Texture Mapping Onto Quadric Surfaces and Its Application
OpenGL二次曲面纹理映射技术分析与应用
5.
Conformal mappings from 3D surfaces to sphere;
三维曲面到球面的数值共形映射及球调和展开
6.
Research on Trajectory Planning for Mesh Surface Based on Conformal Map;
基于协调映射的网格曲面轨迹规划策略研究
7.
Research of Surface Development Method Based on B-Spline and Geometrical Mapping;
基于B样条和几何映射的曲面展开法研究
8.
Harmonic Maps with Potential and Hyper-surface in the Ricci Symmetric Riemannian Manifold
带有位势的调和映射和对称黎曼流形的超曲面
9.
Performance Analysis of Feature Correspondence Algorithm Based on Homography Constraint in Curved Scenes
同形映射下的曲面场景的匹配算法的性能分析
10.
Points in the physical plane are mapped onto corresponding points in the hodograph plane.
物理平面上的点被映射到速端曲线平面上的对应点。
11.
TEXTURE MAPPING ON ARBITRARILY CURVED SURFACES BY USING PLANAR DEVELOPMENT
一种应用平面展开完成任意曲面纹理映射的新方法
12.
MAPPING OF 2-D SHEAR-WAVE VELOCITY SECTION BY THE INVERSION OF THE DISPERSION CURVES OF INSTANTANEOUS RAYLEIGH WAVE
反演瞬态瑞雷波频散曲线映射二维横波速度剖面
13.
An Efficient Surface Texture Mapping Method of Shadow Generation for Image-based Object
基于曲面纹理映射的图像对象阴影快速生成方法
14.
Research on Harmonic-Maps-based NC Surface Engraving;
基于调和映射理论进行自由曲面数控雕刻的研究
15.
Research and Application on the Technology of NURBS Surface Adaptive Mesh Generation Based on Metric Map;
基于度量映射机制的NURBS曲面网格自适应生成研究及应用
16.
The sun shines upon the river.
阳光映射在江面上。
17.
Designating or specifying a mapping of a surface or region upon another surface so that all angles between intersecting curves remain unchanged.
保角的将一平面映射或显示到另一平面上,其内切曲线的角保持不变
18.
The Hyperbolicity of Logistic Map and Its Perturbation;
Logistic映射及其扰动族的双曲性