1.
Research on Technologies of Random Scene System Based on JAVA3D;
![点击朗读](/dictall/images/read.gif)
基于JAVA3D的随机场景系统技术研究
2.
The Design and Implementation of Battlefield Environment Simulation Scenario System
![点击朗读](/dictall/images/read.gif)
战场场景仿真想定系统的设计与实现
3.
Object tracking system based on foreground abstracting and scene information
![点击朗读](/dictall/images/read.gif)
基于前景策略和场景信息的目标跟踪系统
4.
Design of a Real-time Interactive Visual System Platform Based on Scene Graph
![点击朗读](/dictall/images/read.gif)
基于场景图的实时交互视景系统平台设计
5.
Research and Implementation of MIPv6 Authentication System in Split Scenario;
![点击朗读](/dictall/images/read.gif)
分离场景的MIPv6认证系统的研究与实现
6.
Photon Mapping Based 3D Scene Radiositymap Computing System;
![点击朗读](/dictall/images/read.gif)
基于光子映射的三维场景Radiositymap计算系统
7.
Development of Multi-resolution Scene Roaming System Based on Performer;
![点击朗读](/dictall/images/read.gif)
利用Performer开发多分辨率场景漫游系统
8.
Design of Picking System Virtual Scene Based on VRML;
![点击朗读](/dictall/images/read.gif)
基于VRML的物流分拣系统虚拟场景设计
9.
Research for Scene Simulation Roaming System Based on OGRE3D Engine
![点击朗读](/dictall/images/read.gif)
基于OGRE3D引擎的场景仿真漫游系统研究
10.
The Study and Implementation of Scene Generation for Image Measurement
![点击朗读](/dictall/images/read.gif)
图像测量场景产生系统的研究与实现
11.
Teaching of Windows Operating System by Scenario-Driven Approach
![点击朗读](/dictall/images/read.gif)
场景驱动法讲授Windows操作系统
12.
Research and development of virtual ocean battlefield simulation system based on OpenGL
![点击朗读](/dictall/images/read.gif)
基于OpenGL的海洋战场视景仿真系统研究
13.
Interaction Techniques in Scene Planner System based on Tangible User Interface
![点击朗读](/dictall/images/read.gif)
基于TUI的场景规划系统中的交互技术
14.
Moreover, the rating and reward systems that allow the best scenarios to stand out will be activated.
然而最佳副本场景的排行和奖励系统也将启用。
15.
A fieldbus technique and the prospect of its application in a power system
![点击朗读](/dictall/images/read.gif)
现场总线技术及其在电力系统中的应用前景
16.
Scene Display Method in Training Simulation System of Virtual Cannon
![点击朗读](/dictall/images/read.gif)
虚拟火炮训练仿真系统中场景显示的实现方法
17.
Design and Implement of Virtual Scene Render System in Virtual Studio;
![点击朗读](/dictall/images/read.gif)
虚拟演播室中虚拟场景生成系统的设计与实现
18.
The Key Technique Studies on Fruit and Vegetables Recognition and Location System under Nature Scenes;
自然场景下果蔬识别定位系统的关键技术研究