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1.
Research on Technologies of Random Scene System Based on JAVA3D;
基于JAVA3D的随机场景系统技术研究
2.
The Design and Implementation of Battlefield Environment Simulation Scenario System
战场场景仿真想定系统的设计与实现
3.
Object tracking system based on foreground abstracting and scene information
基于前景策略和场景信息的目标跟踪系统
4.
Design of a Real-time Interactive Visual System Platform Based on Scene Graph
基于场景图的实时交互视景系统平台设计
5.
Research and Implementation of MIPv6 Authentication System in Split Scenario;
分离场景的MIPv6认证系统的研究与实现
6.
Photon Mapping Based 3D Scene Radiositymap Computing System;
基于光子映射的三维场景Radiositymap计算系统
7.
Development of Multi-resolution Scene Roaming System Based on Performer;
利用Performer开发多分辨率场景漫游系统
8.
Design of Picking System Virtual Scene Based on VRML;
基于VRML的物流分拣系统虚拟场景设计
9.
Research for Scene Simulation Roaming System Based on OGRE3D Engine
基于OGRE3D引擎的场景仿真漫游系统研究
10.
The Study and Implementation of Scene Generation for Image Measurement
图像测量场景产生系统的研究与实现
11.
Teaching of Windows Operating System by Scenario-Driven Approach
场景驱动法讲授Windows操作系统
12.
Research and development of virtual ocean battlefield simulation system based on OpenGL
基于OpenGL的海洋战场视景仿真系统研究
13.
Interaction Techniques in Scene Planner System based on Tangible User Interface
基于TUI的场景规划系统中的交互技术
14.
Moreover, the rating and reward systems that allow the best scenarios to stand out will be activated.
然而最佳副本场景的排行和奖励系统也将启用。
15.
A fieldbus technique and the prospect of its application in a power system
现场总线技术及其在电力系统中的应用前景
16.
Scene Display Method in Training Simulation System of Virtual Cannon
虚拟火炮训练仿真系统中场景显示的实现方法
17.
Design and Implement of Virtual Scene Render System in Virtual Studio;
虚拟演播室中虚拟场景生成系统的设计与实现
18.
The Key Technique Studies on Fruit and Vegetables Recognition and Location System under Nature Scenes;
自然场景下果蔬识别定位系统的关键技术研究