1.
Development of E-sports games industry in China;
我国电子竞技体育产业化的发展道路
2.
The Thinking of the Professional Way of Electronics Contest in China;
关于我国电子竞技体育职业化的思考
3.
Problems and Countermeasures about the Development of Chinese E-sport Industry;
中国电子竞技体育产业面临的问题及对策
4.
Research on the Current Situation and Strategy Consideration on the Development Way of E-sports Games Industry in China;
对我国电子竞技体育产业发展现状及对策思考
5.
The Development Way of E-sports Games Industry in China;
浅谈我国电子竞技体育产业化发展道路
6.
Is there a big difference between gaming and traditional sports?
你认为电子竞技与传统体育竞技有哪些区别?
7.
E-sports and the Development of the National Traditional Sport;
电子竞技与民族传统体育发展的研究
8.
Electronic athletics-new mode of digital sports development;
电子竞技——数字体育发展的新模式
9.
The Research on Electrical Athletic Contests Drawn into PE Category in University;
电子竞技引入学校体育范畴的理论研究
10.
Consideration on E-Sport Marketization and Industrialization in China;
我国体育电子竞技运动市场化及产业化的思考
11.
Discussion on Sports and Games;
议体育与游戏——有感电子竞技应回归游戏的本质
12.
Ponder on E - sport Admitted as National Formal Sport Item;
电子竞技列为我国正式开展的体育项目的思考
13.
A Multifold Research and Reflection on the Development of Electronic Sport Games under the Background of Digital Sports;
数字体育背景下电子竞技运动发展的多视野探究与思考
14.
The Questioned Research for the Rationality of E-sport be Labeled as Physical Education;
对电子竞技运动被列为体育项目合理性置疑的研究
15.
The Current Situation and Tendency Of E-SportsCompetition Under The Background Of Digital Sports;
数字体育背景下电子竞技运动的发展现状与趋势
16.
The Sociology Analysis on Development of Women Competitive Sports in China;
我国女子竞技体育发展的社会学分析
17.
Relations between "the direct and the indirect thought" and athletic sports tactic change;
孙子奇正思想与竞技体育战术的变化
18.
On the Cause of Formation of Rapid Development of China Women Sports;
我国女子竞技体育快速发展成因探析