1.
Research and Realization of the Computer Game and System of Connect6;
六子棋计算机博弈及其系统的研究与实现
2.
Adaptive Genetic Algorithm( AGA) is used to solve the problem of chinese chess game on computer.
使用自适应遗传算法解决中国象棋计算机博弈问题.
3.
Research and Implementation of Data Structure and Evaluation in Computer Chinese Chess;
中国象棋计算机博弈数据结构与评估函数的研究和实现
4.
Study on Several Problems for Computer Go System;
计算机围棋博弈系统的若干问题研究
5.
Research and Implementation of Computer Chess-Playing System
计算机国际象棋博弈系统的研究与实现
6.
The Research of the Computer Technology Applications in the "Prisoner s Dilemma" Game Theory;
计算机技术在“囚徒困境”博弈中的应用研究
7.
Theoretical Study on Solid State Quantum Computer and Quantum Game;
固体量子计算机及量子博弈论的理论研究
8.
Method of identification for game of human-water harmony and calculation on game force
人水和谐的博弈辨识方法及博弈力计算
9.
In addition, a method of how to apply joseki, which is based on combinatory game theory, to computer Go game system is presented.
最后,还给出了1种基于组合博弈理论在计算机围棋博弈系统中使用定式的方法。
10.
Data Structure Design and Game-Tree Search Algorithm Research for Chinese Chess Computer Game;
中国象棋机器博弈数据结构设计与搜索算法研究
11.
Research and Implementation of a Chinese Chess Computer Game System with Self Learning;
具有自学习功能的计算机象棋博弈系统的研究与实现
12.
Optimization Studies on the Secondary Estimation in Computer Chinese Chess Game;
计算机中国象棋博弈中的二次估值方法及其优化的研究
13.
A Hybrid Game Tree Algorithm and Its Application Research in Chinese Chess Man-machine Game;
一种混合博弈树算法在中国象棋人机博弈中的应用研究
14.
Supervision Mechanism Design of Financial Innovation Based on Game Theory;
基于博弈论的金融创新监管机制设计
15.
The Game Analysis and Design of Prevention Mechanism on the Tax Conspiracy;
税收合谋的博弈分析与防范机制设计
16.
A Mechanism Design of the Public Goods Game:PPM;
PPM:一个公共品博弈的机制设计
17.
Mechanism Design for Standardizing Many Behaviors in Real Estate Market
房地产业多方行为规范博弈机制设计
18.
The design of incentive mechanism named SOIM based on the game theory
基于博弈理论的P2P激励机制SOIM的设计