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1.
Research on the Technique of Texture Mapping Based on Realistic 3D Terrain;
基于真实感的三维地形纹理映射技术的研究
2.
Organization of Large Scale Terrain and Rectification and Mapping of Remote Sensing Image Texture;
大规模地形组织及遥感图像纹理校正与映射
3.
A New Method for Non-Distorted Texture Mapping
基于物体分类的非变形纹理映射技术
4.
Study of Rapid Geometry Rendering and Real-Time Texture Mapping for Large-Scaled Terrain
大规模地形的快速几何绘制与实时纹理映射技术研究
5.
Ocean Simulation Based on Fractal Algorithm and Texture Mapping
基于分形理论与纹理映射的3D海浪仿真
6.
Study on the Method of Computing of Side-Length of Square Filter in Texture Mapping Technique
纹理映射技术中正方形过滤器边长的计算方法
7.
Application of texture mapping in building photo-realistic virtual craniomaxillofacial model
应用纹理映射法建立颅颌面三维形貌模型
8.
Smooth Texture Mapping Based on Moving Least Squares for Image Deformation
图像形变中基于MLS的光滑纹理映射技术
9.
REAL TIME TEXTURE MAPPING FOR TANK FIRE SIMULATOR
坦克射击模拟器中实时纹理映射技术
10.
"Bamboo" Simulation Based on Improvement Fractal Algorithm and Displacement and Texture Mapping
基于改进分形算法和位移纹理映射的仿真“竹”的实现
11.
The Simulation of Flame Based on Particle System and Texture Mapping
基于粒子系统和纹理映射的火焰模拟
12.
BIDIRECTIONAL TEXTURE MAPPING OF ARBITARY 3D PLANE
三维空间任意平面上的双向纹理映射
13.
Research of Texture Mapping in Image-based Virtual Space
虚拟实景空间中的纹理映射技术研究
14.
3. Texture mosaic technology based on partial texture mapping.
3.基于分块映射的纹理拼接技术。
15.
Texture Mapping Based on Mip-Map;
基于Mip-Map的纹理映射技术
16.
An Emulation Method of PNG Complex Surface Texture Mapping
PNG复杂曲面纹理映射的仿真方法
17.
Analysis of OpenGL Texture Mapping Onto Quadric Surfaces and Its Application
OpenGL二次曲面纹理映射技术分析与应用
18.
Realization of PNG Texture Mapping Based on OpenGL
基于OpenGL的PNG纹理映射的实现