1.
When roaming in a 3D virtual scene,texture mapping is a main tactic to display the reality of the scene.
在3维场景里漫游,纹理映射是展示场景真实感的主要手段。
2.
Research on 3D Scene Set Technology Facing Geospatial Information
3维地理空间信息布景关键技术研究
3.
The Research of QoS of CTCS-3 and the Analysis of Relevant Operational Scenarios
CTCS-3 QoS的研究及相关运营场景的分析
4.
3D Reconstruction under Camera Motion along Optic Axis
摄像机沿光轴运动下的场景三维重建
5.
Data Schedule and Scene Management of Huge 3D City Model;
海量三维城市模型的调度与场景管理
6.
Implementation of Virtual Scene and Weather Phenomena Simulation in 3D GIS;
三维GIS的虚拟场景与气象模拟的实现
7.
Investigation of Modeling Technology in Virtual Environment Based on OpenGL;
基于OpenGL三维虚拟场景建模技术研究
8.
Photon Mapping Based 3D Scene Radiositymap Computing System;
基于光子映射的三维场景Radiositymap计算系统
9.
Three Dimensional Reconstruction of Structured Scenes Based on Vanishing Points;
基于消隐点的结构化场景的三维重建
10.
Research on 3D Reconstruction for Stereo Images of the IKONOS-Satellite;
IKONOS卫星图像的三维场景重建技术研究
11.
3D Scenery Recurring Research Based OpenGL;
基于OpenGL的三维场景再现研究
12.
The Research and Implementation of Real-time Shadow Algorithms in 3D Scene;
三维场景实时阴影算法的研究与实现
13.
Stereo Vision Based 3D Reconstruction and Rendering;
基于立体视觉的三维场景重建与绘制
14.
The Modeling and Practice of Three-dimensional Scene by OpenInventor;
以Openinventor的三维场景建模和实践
15.
Research on Partial Technique of 3D Scene Walkthrough
与三维场景漫游相关的部分技术研究
16.
A Research of Optimizing Techniques for the 3D Scene Model Based on Creator
基于Creator的三维场景模型优化技术研究
17.
3D Scene Control Research Based on Through-the-Lens
基于Through-the-lens的三维场景控制技术的研究
18.
Study and Implementation of 3D Scene Reconstruction
三维场景重建的理论研究和工程实现