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1.
Array of time server addresses, by preference
按首选项排序的时间服务器地址阵列
2.
Select a different time or different days to backup the server.
选择不同的时间或日期来备份服务器。
3.
Note: The current date/time on target server
注意: 目标服务器上的当前日期/时间
4.
Unable to determine the current date/time from the server.
无法从服务器确定当前日期/时间。
5.
To Synchronize With the Remote Server Through Winsock Widgets;
利用Winsock控件与服务器实现时间同步
6.
Players usually pick a server with the shortest time and then connect directly to the game server.
通常玩家选时间最短的服务器,然后直接与该服务器相连。
7.
A Method for Reduction Response Time by Beforehand Centralization Creating Server s ChildProcess;
一种预先集中创建服务器子进程缩短服务器响应时间的方法
8.
The process could not get last transaction timestamp from Subscriber.
进程未能从订阅服务器获取上一个事务时间戳。
9.
There is a time and/or date difference between the client and server.
在客户端和/或服务器之间有一个时间差。
10.
Type the amount of time that the search server will wait while connecting to other services.
键入搜索服务器在连接到其他服务时等待的时间。
11.
Connection timed out, or invalid response from the timestamp server.
连接超时,或者时间戳服务器的响应无效。
12.
Timeout expired. The timeout period elapsed prior to completion of the operation or the server is not responding.
超时时间已到。在操作完成之前超时时间已过或服务器未响应。
13.
Returns the time in milliseconds that server has been idle since last started
返回服务器上次启动后的空闲时间(毫秒)
14.
The time elapsed (in hundredths of a second) since the server process was started.
服务器进程启动后经过的时间(百分之一秒)。
15.
One or more[ b] scheduling servers[/ b] that communicates with participant hosts.
一台或多台与参与主机通信的时间同步服务器。
16.
"Ask me during dialing when the server offers
"当服务器提供回拨时在拨号期间询问我
17.
An Effeciency Method of Time Synchronism between Server and Client
一种服务器与客户端时间同步的有效方法
18.
The time elapsed (in hundredths of a second) since the server configuration was reset.
服务器配置重设后经过的时间(百分之一秒)。