1.
Research on Shear-Warp Volume Rendering Algorithm;
Shear-Warp体绘制算法研究
2.
Volume rendering algorithm based on Monte Carlo method
一种基于蒙特卡罗方法的体绘制算法
3.
Study on Algorithms for Three Pixel Thick Straight Line with Antialiasing
三像素宽反走样直线的绘制算法研究
4.
The Research on the GPU-based Non-photorealistic Volume Rendering
基于GPU的非真实感体绘制算法研究
5.
The Research on Fast Volume Rendering Algorithm Based on GPGPU
基于GPGPU的快速体绘制算法研究
6.
Volume Rendering Algorithm Research and Implementation Based on MITK
基于MITK的体绘制算法研究与实现
7.
Based on GPU-accelerated Volume Rendering Algorithm to Track the Speed of Light
基于GPU加速的光速跟踪体绘制算法
8.
Layered Peeling Algorithm of Direct Volume Rendering for Medical Dataset
面向医学数据的分层剥离体绘制算法
9.
Research and Application on Hierarchical Parallel Volume Rendering Algorithm
多层次并行体绘制算法的研究与应用
10.
A Cross-platform Parallel Painting Algorithm for Massive Waveform Data
跨平台的海量波形数据并行绘制算法
11.
Fast Volume Rendering of Medical Images on GPU
基于GPU的医学图像快速体绘制算法
12.
Feature-preserving Contour-based Remote Rendering Algorithm
保留细节特征的轮廓线远程绘制算法
13.
Study on the Computer-aided Drawing Algorithm for Fault Tree Graph;
事故树图形的计算机辅助绘制算法研究
14.
Image-Based Rendering Through Layered Texture Mapping
运用层次纹理映射的基于图像绘制算法
15.
Improvement of High-Speed Antialiasing Algorithm for the Display of Compass
罗盘刻度线反走样快速绘制算法的改进研究
16.
Research on Rendering of High-precision Terrain Based on Fractal;
基于分形理论的高精度地形绘制算法研究
17.
Research on Three Dimensional Direct Volume Rendering of Ultrasound Heart Images;
超声心脏图像的三维可视化体绘制算法研究
18.
Research of Isoline Drawing with Faults Algorithm Based on Geoview System;
基于GeoView系统带断层构造等高线图绘制算法研究