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1.
A class of model shift describing chaotic maps on n-dimension Cantor set;
一类描述方体Cantor集上的混沌映射的拟移位映射
2.
On Julia points of K-quasimeromorphic mappings in the unit circle;
单位圆内K-拟亚纯映射的Julia点
3.
On Borel points of quasimeromorphic mappings in the unit circle;
关于单位圆内拟亚纯映射的Borel点
4.
The Exisience Theorem of Borel Point of Quasimeromorphic Mapping in Unit Disk;
单位圆内拟亚纯映射Borel点的存在性
5.
THE T RADII OF ZERO ORDER K-QUASIMEROMORPHIC MAPPINGS IN THE UNITE DISK
单位圆内零级K-拟亚纯映射的T半径
6.
The Muetiple Values of K-Quasimeromorphic Mapping of the Unit Disk in the Its Filling Disks;
单位圆内K-拟亚纯映射在其充满圆内的重值
7.
Multiple value inequality of angle region and application for quasimeromorphic mappings in unit circle;
单位圆内拟亚纯映射的角域重值不等式及应用
8.
Realization of periodic orbits of bernouilli shift map in a digital computer
伯努利移位映射周期轨道在计算机上的实现
9.
Φ-mixing and Weakly Φ-sensitivity of Shift Maps on the Inverse Limit Spaces
逆极限空间上移位映射的Φ-混合和弱Φ-敏感
10.
Ouasiconformal Mappings and Lipschitz Conditions;
拟共形映射和Lipschitz条件
11.
The Properties of Matroid Operator、Matroid Mapping and Matroid Category;
拟阵算子、拟阵映射及拟阵范畴的性质
12.
On the Existence and Decision Theorem of the Maximum Type Borel Point of Quasi-meromorphic Mappings in the Unit Circle
单位圆内拟亚纯映射的最大型Borel点的存在性及其性质
13.
Rigidity and (Almost) Equicontinuity for the Shift Maps on the Inverse Limit Spaces;
逆极限空间上的移位映射的(几乎)等度连续性和刚性
14.
"Bamboo" Simulation Based on Improvement Fractal Algorithm and Displacement and Texture Mapping
基于改进分形算法和位移纹理映射的仿真“竹”的实现
15.
REAL TIME TEXTURE MAPPING FOR TANK FIRE SIMULATOR
坦克射击模拟器中实时纹理映射技术
16.
Map all v-table Interfaces to safecall
映射所有虚拟桌面接口到安全调用
17.
The Simulation of Flame Based on Particle System and Texture Mapping
基于粒子系统和纹理映射的火焰模拟
18.
Research of Texture Mapping in Image-based Virtual Space
虚拟实景空间中的纹理映射技术研究