1.
Analysis of OpenGL Texture Mapping Onto Quadric Surfaces and Its Application
OpenGL二次曲面纹理映射技术分析与应用
2.
An Emulation Method of PNG Complex Surface Texture Mapping
PNG复杂曲面纹理映射的仿真方法
3.
TEXTURE MAPPING ON ARBITRARILY CURVED SURFACES BY USING PLANAR DEVELOPMENT
一种应用平面展开完成任意曲面纹理映射的新方法
4.
An Efficient Surface Texture Mapping Method of Shadow Generation for Image-based Object
基于曲面纹理映射的图像对象阴影快速生成方法
5.
BIDIRECTIONAL TEXTURE MAPPING OF ARBITARY 3D PLANE
三维空间任意平面上的双向纹理映射
6.
the curve structure and projective structure of the normal quadric surface;
常态二次曲面的曲线结构和射影结构
7.
Image-Based Rendering Through Layered Texture Mapping
运用层次纹理映射的基于图像绘制算法
8.
In design field ,in fitting of disorder poihts,in smooth surface and projecting of lamination,there is a great demand for the smooth curved surface.
在形状设计领域,在散乱点拟合和光滑形状、纹理映射等应用领域,都有对平滑曲面的极大需求。
9.
One Texture mapping Method of the Sphere Based on the Perspective Transformation
一种基于透视变换的球面纹理映射方法
10.
Local Sphere Texture Mapping Technique Based On Stereoscopic Projection Algorithm
基于立体投影算法的局部球面纹理映射技术
11.
Application of texture mapping in building photo-realistic virtual craniomaxillofacial model
应用纹理映射法建立颅颌面三维形貌模型
12.
binodal cyclide
双结点四次圆纹曲面
13.
double generator of a ruled surface
直纹曲面的二重母线
14.
The hemispherical surface is an important intermediary surface used in two-part texture mapping algorithm.
在两步纹理映射算法中,半球面是使用较多的一种中介面。
15.
Mesh Model Based 2D Texture Mapping Method Improvement Research and Its Application
基于网格模型的二维纹理映射方法改进研究及其应用
16.
REAL TIME TEXTURE MAPPING FOR TANK FIRE SIMULATOR
坦克射击模拟器中实时纹理映射技术
17.
MAPPING OF 2-D SHEAR-WAVE VELOCITY SECTION BY THE INVERSION OF THE DISPERSION CURVES OF INSTANTANEOUS RAYLEIGH WAVE
反演瞬态瑞雷波频散曲线映射二维横波速度剖面
18.
Points in the physical plane are mapped onto corresponding points in the hodograph plane.
物理平面上的点被映射到速端曲线平面上的对应点。