1.
Analysis of OpenGL Texture Mapping Onto Quadric Surfaces and Its Application
![点击朗读](/dictall/images/read.gif)
OpenGL二次曲面纹理映射技术分析与应用
2.
An Emulation Method of PNG Complex Surface Texture Mapping
![点击朗读](/dictall/images/read.gif)
PNG复杂曲面纹理映射的仿真方法
3.
TEXTURE MAPPING ON ARBITRARILY CURVED SURFACES BY USING PLANAR DEVELOPMENT
![点击朗读](/dictall/images/read.gif)
一种应用平面展开完成任意曲面纹理映射的新方法
4.
An Efficient Surface Texture Mapping Method of Shadow Generation for Image-based Object
![点击朗读](/dictall/images/read.gif)
基于曲面纹理映射的图像对象阴影快速生成方法
5.
BIDIRECTIONAL TEXTURE MAPPING OF ARBITARY 3D PLANE
![点击朗读](/dictall/images/read.gif)
三维空间任意平面上的双向纹理映射
6.
the curve structure and projective structure of the normal quadric surface;
![点击朗读](/dictall/images/read.gif)
常态二次曲面的曲线结构和射影结构
7.
Image-Based Rendering Through Layered Texture Mapping
![点击朗读](/dictall/images/read.gif)
运用层次纹理映射的基于图像绘制算法
8.
In design field ,in fitting of disorder poihts,in smooth surface and projecting of lamination,there is a great demand for the smooth curved surface.
在形状设计领域,在散乱点拟合和光滑形状、纹理映射等应用领域,都有对平滑曲面的极大需求。
9.
One Texture mapping Method of the Sphere Based on the Perspective Transformation
![点击朗读](/dictall/images/read.gif)
一种基于透视变换的球面纹理映射方法
10.
Local Sphere Texture Mapping Technique Based On Stereoscopic Projection Algorithm
![点击朗读](/dictall/images/read.gif)
基于立体投影算法的局部球面纹理映射技术
11.
Application of texture mapping in building photo-realistic virtual craniomaxillofacial model
应用纹理映射法建立颅颌面三维形貌模型
12.
binodal cyclide
![点击朗读](/dictall/images/read.gif)
双结点四次圆纹曲面
13.
double generator of a ruled surface
![点击朗读](/dictall/images/read.gif)
直纹曲面的二重母线
14.
The hemispherical surface is an important intermediary surface used in two-part texture mapping algorithm.
在两步纹理映射算法中,半球面是使用较多的一种中介面。
15.
Mesh Model Based 2D Texture Mapping Method Improvement Research and Its Application
![点击朗读](/dictall/images/read.gif)
基于网格模型的二维纹理映射方法改进研究及其应用
16.
REAL TIME TEXTURE MAPPING FOR TANK FIRE SIMULATOR
![点击朗读](/dictall/images/read.gif)
坦克射击模拟器中实时纹理映射技术
17.
MAPPING OF 2-D SHEAR-WAVE VELOCITY SECTION BY THE INVERSION OF THE DISPERSION CURVES OF INSTANTANEOUS RAYLEIGH WAVE
反演瞬态瑞雷波频散曲线映射二维横波速度剖面
18.
Points in the physical plane are mapped onto corresponding points in the hodograph plane.
![点击朗读](/dictall/images/read.gif)
物理平面上的点被映射到速端曲线平面上的对应点。