1.
Fractal Coding Based on Krawtchouk Moments and Adaptive Threshold Quadtree
基于Krawtchouk矩的自适应门限四叉树分形编码
2.
Fast Fractal Image Encoding Based on Novel Quadtree Partition
基于新型四叉树分割的快速分形图像编码
3.
Object Recognition Based on Fractal Neighbor Distance and Quan-tree Partition Coding;
基于分形邻距和四叉树编码的目标图像识别方法
4.
On Coding and Decoding for Sphere Degenerated-Octree Grid
球体退化八叉树网格编码与解码研究
5.
Fractal Image Coding Method Based on Normalised Block Cross Trace Terminate Condition
规范块叉迹终止条件的分形图像编码算法
6.
Wavelet - based Fractional Image Coding of Zerotree and Oriented Subtree;
基于零树和小波方向树的分形图像编码
7.
A New Method of Determination of Optimal Binary Tree Encoding and Decoding;
最优二叉树编译码确定的一种新方法
8.
Research of View-dependent and Multi-resolution Terrain Based on Adaptive QuadTree;
基于自适应四叉树视相关多分辨率地形研究
9.
Lift wavelet image coding algorithm based on fractal coding and zerotree
提升小波变换的零树分形混合编码算法
10.
A binary tree-based and dyadic indicated codification method is proposed in the digital watershed model (DWM).
在数字流域模型中提出了一种基于二叉树理论,并以二元形式表示的河网编码方法。
11.
SOA services selection based on binary-tree-coding genetic algorithm
基于二叉树编码遗传算法的SOA服务选择
12.
When a tree grows up, its branches grow apart
树长大时,树枝便向四处分叉
13.
Research on Large-Scale Terrain Real-Time Visualization Base on Quadtreee and Blocking Technology;
基于四叉树和分块调度技术的海量地形数据实时可视化研究
14.
A New Improved Quadtree Method of Design and Realization In Fractal Image Compression;
一种新型改进四叉树方法在分形图像压缩的设计与实现
15.
A study on rendering of large three-dimensional terrain for Multi-resolution LOD based on quadtree
一种基于四叉树的动态多分辨率LOD大规模三维地形绘制研究
16.
New LOD method based on adaptive quad-tree for terrain visualization
基于自适应四叉树的地形LOD算法
17.
Optimized Design for Dynamic LOD Virtual Terrain Using Quad Tree
基于四叉树的动态LOD虚拟地形优化
18.
Information processing--8-bit single-byte coded graphic character sets--Part 4: Latin alphabet No.4
GB/T15273.4-1995信息处理八位单字节编码图形字符集第四部分:拉丁字母四