说明:双击或选中下面任意单词,将显示该词的音标、读音、翻译等;选中中文或多个词,将显示翻译。
您的位置:首页 -> 句库 -> 实体纹理
1.
About Wood Ripple Function Discussion in Body Texture Model;
关于实体纹理造型中木纹函数的讨论
2.
Shape and texture acquisition of objects in real scenes based on volumetric presentation
真实场景中基于体表示的目标外形和纹理获取
3.
(3) volume rendering based texture mapping technique, low hardware cost is realized;
(3)实现了基于纹理映射的低硬件成本体绘制算法;
4.
The Experimental Research on Several Points in Unified Fracture Theory of Ductile Material;
金属材料裂纹体与无裂纹体统一断裂理论若干问题的试验研究
5.
REAL TIME TEXTURE MAPPING FOR TANK FIRE SIMULATOR
坦克射击模拟器中实时纹理映射技术
6.
Research of Texture Mapping in Image-based Virtual Space
虚拟实景空间中的纹理映射技术研究
7.
Interaction of Host-Pathogen on 'Ya' Pear Ring Rot Disease;
鸭梨果实轮纹病寄主—病原菌互作机理
8.
Research and Realization of Dynamic Textures in Natural Scenery Simulation;
自然景物模拟的动态纹理研究与实现
9.
Research and Realization of Fingerprint Disposal Algorithm Based on DSP;
基于DSP的指纹处理算法研究与实现
10.
3D Surface Textures Synthesis and Relighting in the GPU
三维表面纹理合成及重光照的GPU实现
11.
Real-time Texture Synthesis over Arbitrary Surfaces Using Triangle-tiles
基于Triangle-Tiles的三维曲面实时纹理合成
12.
Mechanism of Crack Formation During Continuous Casting of Peritectic Steel Slabs
包晶钢铸坯裂纹形成机理的实验研究
13.
The Theory Analysis of Yangshi Shuangfeng Stripe and Experimental Observation
杨氏干涉条纹的理论分析与实验观察
14.
Realization of PNG Texture Mapping Based on OpenGL
基于OpenGL的PNG纹理映射的实现
15.
Realize the optimized fingerprint identification pretreatment algorithm with FPGA
用FPGA实现优化的指纹识别预处理算法
16.
A Method of Reading Bmp to Realize Texture Mapping Based on OpenGL
基于OpenGL读取bmp实现纹理映射的方法
17.
Lengyel Fur Real-time Rendering Based on Polynomial Texture Maps
基于多项式纹理的Lengyel毛发实时绘制
18.
plutonic igneous rock having visibly crystalline texture.
深成火成岩石,有明显的晶体纹理。