1.
On Animation Education and Lack of Role in Cartoon Lndustry;
我国动漫教育与动漫产业失位的思考
2.
Animation Base Construction and Development of the Animation Industry
河北省动漫基地建设与动漫产业发展
3.
Sculpting Animated Cartoon--Reflections over the GK Trend of Japanese Cartoon
雕塑动漫——对日本动漫手办热潮的思考
4.
A Study of Animation Fans Contact of Animation Works in the View of Communication;
漫迷动漫作品接触行为的传播学考查
5.
Cosplay costume play
道具玩,动漫真人秀
6.
The Studying about Teaching Idea and Model of Cartoon Professional Based on Cartoon Industry;
动漫产业背景下动漫专业教学思路与模式探究
7.
Strengthening the Competitive Power to Construct the "City of Animation";
挖掘动漫产业竞争力 创建杭州“动漫之都”
8.
The Effect of Japan s and America s the Animation Tourism Development on Animation Tourism Industry of Shanghai;
美、日两国动漫旅游开发对上海动漫业的影响
9.
ACG is indispensable to the life of ACG fans.
对漫迷而言,动漫和他们的生活联系的如此紧密,动漫融入生活,生活融入动漫。
10.
The "New Continent" of Animated Cartoons--The Status Quo of Developing Derivative Products of Animated Cartoon and The Higher Education of Animated Cartoon Confronted with Challenges in China;
动漫“新大陆”——国内动漫衍生产品开发现状及高校动漫教育面临的挑战
11.
Research on the Editor of Motion and Composition in Producing Cartoon;
动漫制作中动作与合成编辑器的研究
12.
Research on Interaction of Cartoon and Games in ACG Culture;
ACG文化中动漫与游戏互动关系研究
13.
The New Media and Chinese Animation Industry;
新媒体与中国动漫产业互动机制研究
14.
Approach to Push forward the Cosplay Industry of Guangdong;
进一步推动广东动漫产业发展之对策
15.
Research on the ACGMN Interaction-In the Perspective of Anime Industrial Chain
以动漫产业链为视角的ACGMN互动研究
16.
A World Class Cartoon Character -Les Aventure De TinTin from caricature to animation
一个世界级的动漫形象——《丁丁历险记》从漫画到动画
17.
The Cultural Characteristics of Japanese Animation and Its Enlightenment to the Development of Chinese Animation;
日本动漫的文化特征及其对中国动漫的发展启示
18.
On the Animation Education of High-ranking Talents--Thinkings about the Animation Education of High-ranking Talents;
动漫高端人才教育研究——关于动漫人才培养目标的探索与思考