1.
A STUDY ON GRID FRACTAL DIMENSION OF SPATIAL STRUCTURE OF TOURISM ATTRACTION SYSTEM
旅游景区(点)系统空间结构网格分形维数研究
2.
Quadrilateral Mesh Generation Based on STL File Format Model and Mesh Smoothing
STL格式文件的四边形网格剖分与网格光顺
3.
Grid-based LOD Algorithm Optimize Research for Terrain;
基于格网划分的地形LOD算法优化研究
4.
Research on New Subdivision Scheme for Quadrilateral Meshes
基于四边形网格的新细分算法的研究
5.
Triangulated irregular network based chunk gridding algorithm for terrain rendering
基于不规则三角网的分块地形网格生成算法
6.
A Shape Optimization Research for Quadrilateral Mesh over the Triangular Surface;
三角网格曲面上四边形分割的形状优化研究
7.
Research on Quadrilateral Partition Method Based Manifold Mesh in Reverse Engineering;
RE中基于流形网格的四边形区域划分方法研究
8.
Analysis of radial displacement during forming process of Stretch Forming Latticed Structure
张拉成形网格结构成形过程径向位移分析
9.
The grid lines then form a network of squares.
这样网格线就形成了正方形网格。
10.
Fundamental Technology Research on Subdivision Surface Modeling Based on Quad Meshes;
基于四边形网格的细分曲面造型基础技术研究
11.
Mesh Generation in Stamping Forming Finite Element Analysis;
冲压成形有限元分析中的网格生成技术
12.
The Convergence Analysis for a W-cycle Miltigrid Method for Arbitrary Quadrilateral Meshes;
任意四边形W-循环多重网格法收敛性分析
13.
The Generation of Quadrilateral Mesh Based on Face Clustering;
一种基于曲面聚类分片的四边形网格生成方法
14.
Research Subdivision Surface Technology Base on Quadrilateral Meshes;
基于四边形网格的细分曲面技术的研究
15.
Video Object Coding and Spatially Scalable Video Coding Using Delaunay Triangulation Mesh
基于Delaunay三角形网格的对象编码和空间可分级
16.
Method of Triangulating Spatial Points Based on Manifold Study
基于流形学习的三维空间数据网格剖分方法
17.
Data Stream Clustering Algorithm Based on Grid and Fractal Dimension
一种网格和分形维数的数据流聚类算法
18.
Application of Triangular Mesh Subdivision in Surfaces Modeling
三角形网格细分法及其在曲面造型中的应用