1.
The Research and Application of LOD Technology in Large Scale Scene
大规模场景中LOD技术的研究与应用
2.
Research on LOD Technology to Create Large-scale Scenes Based on Creator
基于Creator创建大规模场景的LOD技术研究
3.
Interactive Cluster-Based Parallel Rendering System for Large Datasets;
基于集群的大规模场景的交互并行绘制
4.
Research and Implementation of the Technology of Large Scale Scene Management and Wondering;
大规模场景管理与漫游技术的研究与实现
5.
Dynamic Scheduling and Mesh Layout Optimization of Massive Complex Scene;
大规模场景数据的动态调度和布局优化
6.
Research on Texture Synthesis for Large-scale Scene Rendering;
大规模场景绘制中的纹理合成技术研究
7.
The Research and Implementation of Large Scale Scene Rendering Techniques in Flight Simulation;
飞行仿真中大规模场景渲染技术的研究与实现
8.
Study on Some Technical Problems in Real-time Rendering of Large-scale Scenes
大规模场景实时渲染若干技术问题研究
9.
A drawing method of large particle systems based on awareness
一种基于感知的大规模场景粒子系统绘制方法
10.
A split method suitable for shadow rendering in large-scale scenes
一种适合于大规模场景阴影绘制的分层方法
11.
Data Obtaining, Organizing and Dynamic I/O for Large-Scale Scene Visualization in 3D GIS;
三维GIS中大规模场景数据获取、组织及调度方法的研究与实现
12.
Study on the Efficient Modeling and Real-time Rendering of Large-scale Urban Scenes;
大规模城市场景的高效建模及其实时绘制研究
13.
Study on Acceleration Technique of Rendering for Large-scale Terrain Environments;
大规模室外地形场景加速绘制技术研究
14.
Research on GPU-Based Large-Scale Terrain Rendering;
基于GPU的大规模地形场景绘制关键技术研究
15.
A Study on Real Time Rendering and Interaction of Big VRML Scene;
较大规模VRML场景实时显示与交互技术的研究
16.
An Algorithm for Real-time Rendering of Very Large-scale Terrain
一种超大规模地形场景的实时渲染算法
17.
Large-scale Evaluation of VANET Routing Protocols in City Scenarios
城市场景下VANET路由协议大规模仿真研究
18.
Research on Browsing Large Scale 3D Scene of City Buildings over Internet
基于Internet的大规模城市建筑三维场景可视化研究