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1.
Special Effect System Based on the Particle System and Video Synthesis;
基于粒子系统和视频合成的特效系统
2.
FIREWORKS SIMULATION BASED ON PARTICLE SYSTEM AND AUDIO SYSTEM
基于粒子系统和音频系统的烟花模拟
3.
Particle systems are effective methods to achieve fountain effect.
粒子系统是实现喷泉效果的有效方法。
4.
The Simulation of Flame Based on Particle System and Texture Mapping
基于粒子系统和纹理映射的火焰模拟
5.
The game application of the particle systems is studied.
主要研究了粒子系统在游戏中的应用。
6.
Simulation and Implement of Real-Time Smog Based on Particle System;
基于粒子系统的实时烟雾模拟与实现
7.
Model Research of Irregular Scenerie Based on Particle System
基于粒子系统的不规则景物建模研究
8.
Research on Particle System Based on GPU and Its Application
基于GPU的粒子系统的研究与应用
9.
Fire Simulation with GPU-based Particle System
一种基于GPU的粒子系统火焰模拟
10.
Fireworks Simulator Based on the Particle System Improved
一种基于改进的粒子系统的烟花模拟
11.
Ship Backwash Simulation Based on Particle System
基于粒子系统的舰船尾流建模与仿真
12.
A Study of Effect Control of Particle System Based on OSG
基于OSG的粒子系统特效控制的研究
13.
3D Fountain Simulation Based on Particle System and OpenGL
基于OpenGL与粒子系统实现三维喷泉模拟
14.
Design and Application of the Particle System based on 3D Game Studio
基于3D GameStudio的粒子系统设计与应用
15.
The Theoretical Study of Particle Transmission in Quantum Well System
量子阱系统中对粒子透射的理论研究
16.
Statistic Ensemble Theory of Superconductivity in Small Metallic Grains;
金属小粒子超导电性的统计系综理论
17.
Particle Filter Based on Structural System Identification;
基于粒子滤波器的结构系统识别研究
18.
Rapidly Controlling Chaos Systems Based on Particle Swarm Optimization;
基于粒子群算法的混沌系统快速控制