1) distance feature in transform domain
距离变换域特征
2) characteristic distance
特征距离
1.
On the basis of gap s temporal-spatial characteristics in and around source area before an earthquake, we propose a method to estimate characteristic parameters (characteristic distance and time) in the region-time-length (RTL) algorithm and introduce the method of correlation coefficient developed by some authors in 2006 to determine the characteristic parameters.
根据地震前震源及周围地区出现的空区的时空特征,提出了一种估计"区域-时间-长度"算法中特征参数(特征距离和特征时间)的方法,并介绍了2006年一些学者提出的用相关系数估计特征参数的方法。
3) distance character
距离特征
1.
3D model retrieval technique by using two distance characters;
两个距离特征相结合的3D模型检索技术
4) Feature distance
特征距离
1.
Feature distance based thresholding can be widely used for segmenting the obje.
为提高医学图象分割效果 ,提出了一种基于特征距离的阈值分割算法 ,并将其与颜色特征分类相结合 ,来对眼科裂隙灯生物显微镜图象上的角膜充血区进行分割 ,分割结果可用于角膜充血区的定量分析 。
2.
Different from the previously popular kernel target alignment criteria,the new criterion overcomes the limitation and measures the performance of a combinatorial kernel matrix based on feature distance.
针对这一问题,本文提出一个有效的基于特征距离的组合核矩阵模型选择标准。
5) Distance transformation
距离变换
1.
Image interpolation between the slices of ICT based on distance transformation;
基于距离变换的ICT层间图像插值
2.
In this paper,a new 3D soft-tissue visualization method is proposed,which consists of four steps: segmentation, distance transformation,peeling and volume rendering.
本文提出了一种新的软组织显示实现方案,由分割、距离变换、剥皮和体绘制四个步骤组成。
3.
This method bases on distance transformation in Euclidean metric with the computational complexity of O((2+k)n),and is the same with non-Euclidean metric space.
基于欧氏空间中离散点集的2阶V图距离变换原理,论述了栅格形式下离散点集和一般点集图形的2阶V图生成的方法,确定了它的时间复杂性为O((2+k)n),适用于欧氏及非欧度量空间的自然图形2阶V图构造。
6) Distance transform
距离变换
1.
Fast face detection based on skin color and distance transform
基于肤色信息和距离变换的快速人脸检测算法
2.
Combining distance transform and topological thinning, Distance Contained Centerline (DCC) algorithm is presented to extract a line-shaped skeleton of an elongated volume and compute the distance fro.
综合了距离变换和拓补细化,本文提出了包含距离信息的中心线提取算法。
3.
With an investigation on the algorithms of distance transform, this paper proposes an efficient algorithm for 3D raster buffer-generation based on isosurface propagation.
在对距离变换进行深入研究的基础上,提出一种高效的、基于栅格的等值面扩张的三维缓冲体生成算法。
补充资料:距离
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