3) draped garment simulation
服装褶皱模拟
4) cross fold
模跨褶皱
5) quasi-flexural fold
拟挠曲褶皱
6) cloth simulation
布料模拟
1.
Dynamic cloth simulation based on velocity constraint;
基于速度约束算法的动态布料模拟
2.
Mass-Spring-Based Three-Dimentional Cloth Simulation System;
基于质点—弹簧模型的实时三维布料模拟系统
3.
There is a severe problem in cloth simulation based on mass-spring model:strong springs lead to instability of simulated cloth,conversely weak springs lead to elastically looking cloth or super elasticity.
基于弹簧质点模型的布料模拟仿真中,如果弹簧强度过大,会引起布料抖动;强度变小,会出现超弹性现象。
补充资料:叠加褶皱
叠加褶皱 superimposed folds 已经褶皱的岩层再次弯曲变形而形成的褶皱。叠加褶皱在造山带十分发育,在变质岩中亦常见。就其形成时间而言,叠加褶皱可以是两个或两个以上构造旋回中的褶皱变形的叠加,也可以是同一构造旋回不同构造幕的褶皱变形的叠加 ,甚至可是同一期递进变形过程中晚期增量应变对早期褶皱的叠加。 |
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条