1) animation molding language
动画造型语言
1.
The animation language system may divide into three parts specifically,namely animation molding language,animation narrative language and animation performance language.
动画导演的艺术语言体系具体可分为三个部分,即动画造型语言、动画叙事语言和动画表演语言。
2) modelling language of painting
绘画造型语言
1.
This article is mainly analyse some new characteristics of the modelling language of painting in the digital media art from among the characteristics of the modelling language of painting.
绘画造型语言是一种使用色彩、线条、形体等艺术语言,通过构图、明暗等艺术手段在平面空间(即二维空间)中创造能够表现作者追求的静态视觉形象的艺术。
3) animation language
动画语言
1.
The uniqueness of the animation language decides the regulation and the distincti.
动画语言的独特性决定了动画电影转场的运用规律及特色。
4) Modeling language
造型语言
1.
The presentation of composition,lighting,tone and color is the modeling language interactive with photography and drawing,is the technique and skill expressing photographical vision.
而构图、用光、影调和色彩的表现是摄影与绘画相互交融的造型语言,是摄影视觉表达的技术与技巧。
5) shape language
造型语言
1.
The Shape Language in Designing Sketch Teaching ideas in designing sketch course for art designing major;
设计素描中的造型语言——兼议设计艺术专业设计素描课程的教学理念
2.
The general law of concrete image drawing composition is revealed from the three systems of shape language,color language and picture structure language.
从具象绘画自身的本质特征切入将具象绘画语言分解为形体、结构、光影、空间、色调、调性、情绪气氛、厚薄干湿等基本语汇,以造型语言、色彩语言、画面结构语言3个系统为框架,揭示具象绘画构成的一般规律。
补充资料:BASIC语言(见程序设计语言)
BASIC语言(见程序设计语言)
BASIC
吕AS{CBASICyLJy〔1下〕语言(BASIC)见程序设计语言。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条