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1)  circular buffering queue
循环缓冲队列
1.
Taking the multimedia real-time monitor-control platform on networks as an example,the paper introduces the model of real-time voice transmission based on TCP/IP,discusses factors influencing the design of buffers and the mechanism of circular buffering queue,also puts forward a method of deciding the size of a buffer.
该文以多媒体网络实时监控平台为例,介绍了基于TCP/IP进行实时语音传输的基本模型,详细探讨了在该模型上影响语音缓冲区设计的几个关键问题以及循环缓冲队列管理机制,并结合实例提出了计算语音缓冲区大小的方法。
2)  cyclic buffering queues
循环缓冲区队列
1.
Taking the introduced packet-based video-conference system as an example, the author proposes cyclic buffering queues and multithread parallel operation methods to reduce the effect of network congestion which may cause image-crack and transfer-delay frequently, and also provides the method to manage the cyclic buffering queues.
本文以本实验室自行研究开发的基于 IP网络的视频会议系统为例 ,讨论了因网络拥塞引起的图像不连贯、时延等问题 ,给出了自己的解决方法 ,即循环缓冲区队列及多线程方法 ,以及缓冲区队列的管理方
3)  buffer queue
缓冲队列
4)  buffering queue
缓冲队列
1.
Design and implementation of double buffering queues for network communication based on VxWorks
基于VxWorks的双缓冲队列网络通信设计与实现
5)  queue buffer technology
队列缓冲
6)  circular queue
循环队列
1.
The Front and Rear Pointer Design of Circular Queue;
循环队列中的头尾指针设计
2.
When the memory is accessed,the unit can execute some micro-operation which is optimized for memory access such as autoincrement and autodecrement in parallel and also support circular queue.
提出一种新型结构的内存控制单元,此单元在完成访存操作的同时,可并行执行多种为访存优化的微操作,如自增量和自减量操作,且可实现对循环队列的支持。
3.
In the design of power factor compensation-controller,the algorithm of circular queue data structure is adopted, the logical control of ″first in first out″ to compensative capacitors is realized successfully.
我们在功率因数补偿控制器的设计中 ,采用了循环队列数据结构的算法 ,成功地实现了对补偿电容器“先投先切”的逻辑控制。
补充资料:循环系统的进化鱼的循环系统




循环系统的进化  鱼的循环系统  
                                       李瑞端绘
  [图]图

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