1) language parallax
语言视差
1.
This paper attempts to make an explanation of language parallax in view of visual angle and metaphor within the framework of cognitive linguistic,and explores the methodology of translation of language parallax within this framework.
语言视差是指语言对客观现实扭曲的现象。
2.
As one of the two persons who primarily put forward the concept of language parallax, Eugene A Nida pointed parallax of language in the right direction, but he did not go far enough to study further on it.
语言与人们的生活息息相关,它不仅是现实的反映,有时也会扭曲现实,这种语言对现实的扭曲现象即是语言视差。
2) visual language
视觉语言
1.
The visual language analysis of medical animation;
医学动画的视觉语言解析
2.
On Posters Visual Language Estern Element and Western Form;
论海报视觉语言的东方元素和西方形式
3.
The paper elaborates the concept and implication of the visual language,analyses the formation and characters of its geomatric elements,color elements and material elements,explains the relationship between fashion design and visual arts.
阐述了视觉语言的概念 ,分析其中的几何元素、色彩元素、材质元素的构成和特点 ,并说明服装设计与视觉艺术的关系 。
3) Visual speech
视觉言语
4) audio-visual language
视听语言
1.
Since the birth of TV/films, the creative artists were active in practicing, constantly breaking the traditional concepts and theories, for a lot of audio-visual language of TV/films exploration and summary.
自电影电视诞生以来,艺术家们积极创作实践,不断打破传统观念与理论,进行了大量的影视视听语言的探索与总结。
2.
thesis Select architectural animation dynamic animated presentation of audio-visual language as the direction of research, contribute to fields such as digital technology, design arts, visual arts, architecture and other fields have the possibility of interaction and cross.
文章选择建筑动画视听语言的动态表述作为研究课题的方向,有助于领域间如数字技术、设计艺术、影视艺术、建筑等领域产生互动和交叉的可能。
6) visual language
可视语言
1.
This paper describes the background of visual languages, expounds the foundmental principles of .
文中探讨了可视语言产生的背景,阐述了程序可视化技术的基本原理及研究现状。
2.
LOODS, put forward by the authors, is a new object-oriented terminalapplications development environment Which consists of twO parts: system modelingmethodology (LOODS Abstract Models)and LOODS visual language system.
LOODS系统是一种面向对象设计支撑环境,它包括LOODS抽象模型、LOODS可视语言系统两大部分。
3.
The system structure and new visual language for user interface are given
介绍了一种基于扩展关系模式的分布式多媒体数据库管理系统,给出了系统结构,实现了一种新的用户接口的可视语言。
补充资料:BASIC语言(见程序设计语言)
BASIC语言(见程序设计语言)
BASIC
吕AS{CBASICyLJy〔1下〕语言(BASIC)见程序设计语言。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条