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1)  Violent Computer Games
暴力电脑游戏
2)  violent video games
暴力电子游戏
1.
This article reviewed the recent empirical findings concerning the effects of violent video games on aggression and the measurement method, discussed its psychological mechanism and features, and summarized the past theoretical discussion of the psychological mechanism as four stages.
文章综述了暴力电子游戏对攻击行为及相关变量影响的测量方法和实证研究结果,分析了这种影响的心理机制和特点,文章认为对这种心理机制的理论探讨经历了四个阶段,元分析表明暴力电子游戏增加了游戏者的攻击行为、攻击认知、攻击情感、生理唤醒,最后文章指出以往研究中存在的问题和未来可能的发展方向。
2.
Many researches on the relationship between violent video games and the aggressive variables show that: violent video games exposure increases aggressive thoughts, aggressive feelings, aggressive behaviors, physiological arousal, and makes the individual desensitize to the real violence, which leads to the decrease of prosocial behaviors.
大量有关暴力电子游戏与攻击变量关系的研究表明:接触暴力电子游戏可以提高攻击认知水平与生理唤起水平,增加攻击情感与攻击行为,还有可能使个体对于真实暴力情境产生脱敏而导致亲社会行为的减少。
3)  aggressive video games
暴力性电子游戏
1.
Research states that aggressive video games affect the aggressive behavior and aggressive feelings of acoles- cents,especially to people who is aggressive before.
研究发现,暴力性电子游戏对青少年的攻击行为和情感都有影响,对于那些本身就有暴力倾向的青少年来讲更是如此。
4)  violence game
暴力游戏
1.
On producing mechanism of campus violence and violence game criminal psychology;
论校园暴力及暴力游戏罪过心理生成机制
5)  computer games
电脑游戏
1.
The Study about the Effect of Computer Games for Students’ Intelligence Development;
电脑游戏对学生智能发展影响的调查研究
2.
The characteristics of customer behavior of the computer games industry and its development trends;
电脑游戏产业消费者行为特点和发展趋势分析
3.
Computer Games:The New Culture of Undergraduate——Survey of Nanjing University Town in XianLin;
电脑游戏:大学生的新文化——来自南京仙林大学城的调查
6)  computer game
电脑游戏
1.
Discussion on the game-featured construction in physical education from the charming features of computer games;
从电脑游戏的迷人特点谈体育教学游戏性的构建
2.
Objective: To develop a computer game addiction inventory (CGAI) for Chinese college students.
目的:编制适合大学生使用的电脑游戏成瘾量表(CGAI),并检验其信效度。
3.
In this paper,we discuss the possibility and the method of the integration of computer games and IT course.
通过文献研究可以发现电脑游戏的特征与中学信息技术课程的目标和内容要求具有很多相似之处,电脑游戏与中学信息技术课程整合是可能的。
补充资料:暴力集团
进行暴力性非法活动的组织。主要犯罪活动是敲诈勒索、赌博、贩卖毒品、强迫妇女卖淫等。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
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